![]() |
|
09-09-2018
|
46 | |
|
Registered User
Join Date: Jul 2014
Posts: 783
|
|
|
|
09-09-2018
|
47 |
|
Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
|
no it's not a full level. It's an area inside a pk level where there's no pk and no blocking. its maybe 20 x 20 tiles.
|
|
09-09-2018
|
48 | |
|
Banned
Join Date: Nov 2012
Posts: 4,173
|
|
|
|
09-09-2018
|
49 |
|
Registered User
Join Date: Dec 2016
Location: Uk/london
Posts: 851
|
The problem has been fixed few weeks ago when Dusty posted. I didn’t see any lag blockers in the past, is it still happening?
|
|
10-10-2018
|
50 |
|
Verified ✔️
Join Date: Nov 2014
Location: M.I.A
Posts: 3,408
|
Bump. There’s a player that’s still capable of lag blocking the entrance. https://m.imgur.com/a/AFObwl1 |
|
10-10-2018
|
51 |
|
Registered User
Join Date: Dec 2016
Location: Uk/london
Posts: 851
|
That’s the same original guy
|
|
07-30-2019
|
52 |
|
Registered User
Join Date: Jan 2016
Location: Neverland
Posts: 498
|
This script is broken again. Guilds have started lag blocking at MoD. I managed to get past one before it loaded on my screen. I idled in the flag room for 10 minutes before they were either dced or banned.
|
|
08-06-2019
|
53 |
|
Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
|
Annnnnd ctf. Who designed a level with 4 single tile bottlenecks knowing full well that this is still an issue?
|