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01-08-2014
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51 |
Verified ✔️
Join Date: Sep 2011
Location: Australia
Posts: 6,041
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I like the new event system even though I haven't used it yet, Its gotta be hard with Classic being the most popular of the Graal games when hosting events. A solution could be making events that are for larger amounts of players or even make current events able to withstand large amounts of players. |
01-09-2014
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55 |
Registered User
Join Date: Apr 2013
Posts: 1,682
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I noticed yesterday Axel hosted a chance event by dropping a warper during somewhat off hours when there was a lower player count. So I'm guessing admin's still get the option to drop an event warper with a hint or use the Que system when the player count is minus 2k? Not complaining I think it's nice to still have them do that when they can just as a variable. (It's underlined just to point out to those who say I'm contradicting myself. Which I am not my complaint before was that the admin dropped a warper rather than doing the Que system during peak hours with a 2K+ player count that cuased lag.) |
01-09-2014
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56 | |
Classic
Join Date: Aug 2011
Location: New York City
Posts: 908
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