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Topic :
get rid of the healing pots at the swamptown tower
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03-03-2012
31
God
Graal's adaption
Join Date: Jan 2012
Location: Graal
Posts: 502
Posted by
Theolderian:)
Maybe they should only put one healing pot to make it a challenge
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03-03-2012
32
Pazx
amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
Posted by
MattKan
The towers have worked fine for nearly two years. No reason to change a formula that already works perfectly.
Mod, Castle, Deadwood, Snow, Sardons.
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03-04-2012
33
Deltacus
Minecraft
Join Date: Jan 2012
Posts: 109
Posted by
TylerMysTe
I've never really seen it as a problem. Maybe remove a few, but keep some others.
As they made in MOD.
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