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02-19-2017
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iClassic Dev
Join Date: Sep 2011
Location: Onnet Town
Posts: 1,945
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It's not a big deal to me imo. Was never my intention to be on the leaderboards and I'm pretty sure the reason I was on them in the first place was because of the valentines event. Whenever I host an event everyone enters my house and i shoot up in the leaderboards. I don't really get why people got sour about that though considering I'm not taking anything away from them lol, but w/e. I just want to make some kind of perma-nexus kind of thing that players can enter and do different crap in and have fun. I actually plan on adding some spar rooms and whatever else comes to mind. With Dusty helping me i could make anything ;) (He's the one who made the ball pit balls for me) Though I have to admit the current people on the leaderboards are extremely disappointing. Dusty and I often check them out because we want to see what players do with their houses and like every single one is a code shop of some kind. I don't even get how the current leader of the day/week/month/season is #1 when her house is just a code shop scam with parts that'll shove you back to the beginning so you have to do it all over again lol. wtf? How and why did so many people like that? |
02-19-2017
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Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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People 'like' automatically in many cases. Just because there is a dearth of experienced players who recognize what goes into making a 'good' house (or are tired of codeshops and know where to get codes online), the players at the top of the leaderboard are the ones who advertise for longer hours in public places. Some players even have secondary accounts to direct flow from a smaller codeshop to a larger, main codeshop in order to garner more likes. The simple reason, so far as I can tell, is that there is no incentive for players to NOT like a house immediately upon entry. There is no limit to the number of likes they can give out, and no benefit to liking a quality house with intricate design. I've found that designing my house layout actually LOSES likes over time, when compared to others who are on the board, because I am not standing out advertising or spamming invitations like other players. In a way, this incentivizes making a crappy codeshop on a secondary account, spamming new players with invitations, and not changing up your layout, purely because there is money to be made from players wandering through the bushes in your house, and the higher on the list you are, the more people wander through. Funny how that works... P.S. - My house has zero codes, and I'm in the top 50 for season <3 |
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02-19-2017
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Registered User
Join Date: Nov 2014
Location: Canada
Posts: 722
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All those useless afk mouths to feed drive me a little crazy. Code shop spam is damn thick and they specifically target new players coming off the boat from Balamb It's one of the first things you'll see after the tutorial, just a mass of afk code shops and it doesn't represent graal classic too well. I hope to see codes phased out and replaced with the new "accessories" personally Nice teamwork on the ball pit ![]() |
02-19-2017
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Verified ✔️
Join Date: Nov 2014
Location: M.I.A
Posts: 3,408
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02-19-2017
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CEO
Join Date: Oct 2015
Location: In a garage.
Posts: 1,926
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Is it just me who has noticed sometimes the like button is covered by the item you would normally have in that item slot. Perhaps it could, to some extent, be blamed on this? I dunno, people want to use their items in houses i guess.
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02-19-2017
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iClassic Dev
Join Date: Sep 2011
Location: Onnet Town
Posts: 1,945
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02-19-2017
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Registered User
Join Date: Aug 2013
Posts: 494
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02-19-2017
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Registered User
Join Date: Dec 2015
Location: Paris
Posts: 442
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02-19-2017
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Registered User
Join Date: Jun 2015
Posts: 461
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02-19-2017
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Kush420SwagYOLO
Join Date: Sep 2011
Posts: 261
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02-19-2017
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Battle Arena AFKer
Join Date: Apr 2014
Posts: 102
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Bryan's post shown below explains it better than I did in all honesty.
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