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06-04-2016
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Join Date: Sep 2011
Posts: 1,427
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06-04-2016
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PigParty🐷
Join Date: Apr 2013
Location: PigPen
Posts: 2,913
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06-04-2016
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Registered User
Join Date: Apr 2014
Location: Fight Club
Posts: 226
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The only main bug that affects me is that trading one where you try to add a hat and the GUI turns invisible so you have to re log to fix it, such a pain. Im not too sure what other main bugs there, i guess i don't play enough.
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06-04-2016
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PigParty🐷
Join Date: Apr 2013
Location: PigPen
Posts: 2,913
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I don't think the items like ice cannon, goonadier, and grenade launcher were ever fixed. I may be wrong. I stopped PKing and towering a long time ago.
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06-04-2016
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Join Date: Sep 2011
Posts: 1,427
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06-04-2016
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Terra Branford
Join Date: Apr 2013
Location: Next to you
Posts: 3,284
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What's up with the random trees that sometimes arbitrarily shows up in buildings? Not sure if it's serverside or clientside, but it makes the game look buggy and unprofessional as hell.
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06-04-2016
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Join Date: Sep 2011
Posts: 1,427
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06-04-2016
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Terra Branford
Join Date: Apr 2013
Location: Next to you
Posts: 3,284
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06-04-2016
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: - )
Join Date: Sep 2011
Posts: 1,427
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06-04-2016
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Terra Branford
Join Date: Apr 2013
Location: Next to you
Posts: 3,284
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Oh, ok. I thought indoor levels are .nw files but nvm.
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06-04-2016
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Dream Machine
Join Date: Feb 2014
Posts: 761
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About the ice cannon, lavagun, and goonadier, all 3 need fixing still. The goonadier needs to have its effect time lowered to under 10 seconds, 25 is far too much and it also ruins Spring just as bad as the medbots do; and the lavagun shouldnt take half of your health off, theyre supposed to be support items, not easy kill items. The ice cannon is a stupid op weapon, it either needs to be changed back to how it was around its release or stay disabled, this weapon cannot be used at its current state. It used to be like the other two guns here, where you have to touch the object it released on the ground to be affected, wasnt too bad but still needed some work, then some idiot decided to make it have a massive blast range that hits as soon as it touched the ground, meaning you didnt have to be nowhere close to it to get frozen and were near guaranteed to get hit, then along with the frozen effect lasting about 3-5 seconds, you were either dead or near dead by the time you got unfrozen since you are 100% defenseless when youre frozen, or you just got refrozen again, or you got hit with another effect like burn since effects do stack up, and all that is with one person, if youre fighting a team of two or more its a guaranteed death, and with it being rather cheap multiple people will have it. That is why i disabled it, that weapon alone will destroy the gameplay in zone, and i was trying for months to get it rebalanced then enabled but got no help with that so it stayed disabled and needs to stay that way until its rebalanced correctly.
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06-05-2016
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Registered User
Join Date: Jun 2014
Posts: 126
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The showdown warping problem was fixed as well, along with it starting right away. |
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06-05-2016
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Registered User
Join Date: Apr 2013
Posts: 4,468
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Hi there is a glitch Silver isnt manager thank u
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06-05-2016
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Join Date: Sep 2011
Posts: 1,427
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06-05-2016
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Registered User
Join Date: Apr 2013
Posts: 4,468
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