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12-11-2015
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31 |
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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12-11-2015
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32 |
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Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
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szupukah!
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12-11-2015
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33 |
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God Amongst Pixels
Join Date: Jun 2015
Location: New York, USA
Posts: 64
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Lol, it seems like everyone solution is "don't pk towers!!", sorry that i like to put effort into getting kills. It's no fun to spam my sword button into a crowd of people only looking to boost their kills easily. I basically agree with everything Aguzo said except for the whole "can't kill teammates" thing. |
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12-11-2015
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34 |
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Verified ✔️
Join Date: Nov 2014
Location: M.I.A
Posts: 3,408
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If you want to reduce suicides, make them drop gralats They won't do it again
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12-11-2015
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35 |
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Registered User
Join Date: May 2013
Posts: 3,027
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12-11-2015
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36 |
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Sry 4 bad read xD
Join Date: Nov 2015
Posts: 15
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12-11-2015
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37 |
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Registered User
Join Date: Feb 2013
Posts: 574
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if they're running away to suicide use ur f***ing arrows to try and hit them
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12-11-2015
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38 |
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*slaps*
Join Date: Dec 2013
Location: Canadia
Posts: 538
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If you are obsessing over kills that much then go to a mob. Suiciding is just something fun people do with pking and its part of the game so deal with it
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12-11-2015
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39 |
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Banned
Join Date: Sep 2014
Location: Australia
Posts: 3,255
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I think its bull**** that towering guilds treat pkers like some kind of a terrorist attack, Hurling abuse and acting immature. The fact that these guilds think that they have the "right" to home a tower 24/7 while being afk is a joke. The current tower system will hopefully be changed in the future. |
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12-11-2015
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40 |
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Guy who gets roasted
Join Date: Jul 2015
Location: behind u
Posts: 3,599
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im lazy to read replies btw but here's my idea First time you suicide- 1 kill off Second time- 2 kill off You get the idea but there needs to be a time thing where when you stop killing yourself after ten minutes it restarts |
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12-11-2015
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41 |
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God Amongst Pixels
Join Date: Jun 2015
Location: New York, USA
Posts: 64
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12-11-2015
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42 |
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Bloodvayne
Join Date: Nov 2012
Posts: 4,087
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12-11-2015
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43 |
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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12-11-2015
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44 |
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Banned
Join Date: Sep 2014
Location: Australia
Posts: 3,255
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12-11-2015
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45 |
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all for victory
Join Date: Sep 2013
Location: Townsville
Posts: 4,222
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To be honest if you cant simply catch a player before they die then isnt it like your failing at your own objective which is to kill the player? I personally find it to be a good challenge rather than a nuiscanse, I recently played with my pal Zorma and we had fun running from each other at .5 (I won), I think you should not complain and rather go for that kill and work on getting them to feel like youve succeeded rather than feeling annoyed or like you failed.
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