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Poll Results: Should Classic add another Tower? | |||
50.00% |
Yes!
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29.63% |
No!
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20.37% |
Doesn't really matter
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Voters: 54. You may not vote on this poll |
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Topic Tools |
05-13-2015
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36 | |
Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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05-14-2015
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38 | |
Registered User
Join Date: Jul 2014
Posts: 783
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05-14-2015
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42 |
Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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I think I might have misread your post. Anyways this kind of thing(where we "test run" things like this) are always something we want to do, but not entirely sure how to go about it. We do look at feedback for nearly everything we release, and retroactively change things if we can. However we don't really have any systems in place for "beta testing" something like a new tower.
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05-14-2015
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44 |
michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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OH sorry, didnt know you didnt know this. Back in 2012, 2 or 3 towers (Deadwood, maybe Snowtown, maybe Castle, i forget which) were switched to "king of the hill" rules. Instead of hitting the flag, your guild had to have more members near the flag. If an attacking guild had more members near the flag, the flag drops in increments of 5. When the defending guild has more people near the flag, the flag also raises back up in increments of 5. Of course, the point is to kill people to turn that balance. People hated it. It was incredibly easy to take those towers because it was entirely pointless for defending guilds to actually defend downstairs. Everyone just huddles around the flag and tries not to die, so you only needed a large guild. Those towers were changed back to normal "flag HP" rules after the "Facebook" "Server" was deleted. |
05-15-2015
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45 | |
Registered User
Join Date: Jul 2014
Posts: 783
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Flag HP rules predated this model and the player count regularly peaked at 200-300 when I first started playing in 2k2 (probably was higher before P2P). There were no prizes, only honor. Only occasionally would guilds be fighting, but usually a passing player from a guild would just go up the tower when it was empty to have their guild's name on the flag (staff would do this with staff guilds too). When I implemented it, it was generally less than 50 players online at a time. At least around the release time was extremely fun for me. Ended up being only played occasionally as well. No reward, but wins were logged. There generally weren't enough players online of any two guilds at once to play it except for the occasional US/Ventrue battle. |
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