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01-03-2015
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Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
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and be exited that a new place was added In the meantime you can add new content and stuff itl get people more exited and for longuer |
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01-03-2015
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Banned
Join Date: Nov 2014
Posts: 521
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There has to be some kind of content if a new area is released. |
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01-03-2015
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Banned
Join Date: Nov 2014
Posts: 521
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Anime-land. (lol) I want more guild oriented activities, mainly for the family guilds that don't like to tower (of course towering guilds could participate as well, it's just that family guilds who choose not to tower don't have much to do on graal as a group (other than guild spar, which is only a five person thing.) Towering guilds have both towering and guild spar.) Maybe quests that can only be accomplished as a guild, it would promote more teamwork. Also I have recommended a guild CTF, even though I've been told it can be remade in a guild house (I honestly don't know how though.) I think the old event, freeze tag, would be cool if it was made into a guild activity, similar to how CTF worked where basically you pay a small amount of gralats to play, and basically it's freeze tag for guilds. tl;dr more guild oriented quests/activities |
01-04-2015
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Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
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some players do love role playing areas for example, if you made a mountain with nothing on it and anounced it was made people would chek it out and abandon it but a small group would stay and rp there , mountain rp. Later they will then add some new content and anounce it and slowly the new town will be populated. Adding new places with no content atleast enlarges the map which gives people more space. |
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01-04-2015
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Registered User
Join Date: Aug 2013
Posts: 3,204
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No one is going to sit there and "mountain roleplay" lmao, truth is everyone would complain they are wasting time on useless content and would stick to towering/afk'ing. It would be cool to add some new guild features, guilds in iClassic are utterly useless and mean nothing at this point. |
01-04-2015
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Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
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Building a town takes this 1. building it At this stage it can be opened but only role players will stick around there. 2. giving it content Some players may check on it once in a while and buy stuff from shops usualy when towns open up 3. giving it content worth coming back like onnets archery and yorks pyrat quest A good amount of players will be there but itl remain deserted How to boost the population: Put it on map Make a tower in it |
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01-04-2015
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43 | |
Verified ✔️
Join Date: Nov 2014
Location: M.I.A
Posts: 3,408
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