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09-11-2017
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Registered User
Join Date: Nov 2014
Location: Canada
Posts: 722
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09-11-2017
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Banned
Join Date: Apr 2014
Posts: 1,561
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09-11-2017
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Registered User
Join Date: Nov 2014
Location: Canada
Posts: 722
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09-11-2017
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Alumni
Join Date: Sep 2011
Location: Babord Police Department
Posts: 739
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If they had this as an uploaders pack, that could be interesting, since it's roughly 10$ for a body, or 20$ for a head. (if you buy them, rather than farming for them.) So charging like 20$ up front for 5 uploads or something could be interesting. - But that could also backfire and bloat the server with more graphics.
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09-11-2017
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Registered weirdo
Join Date: Jul 2015
Location: Offline
Posts: 171
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09-11-2017
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Registered User
Join Date: May 2013
Posts: 3,027
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DLC Lineup - NGS ($100) - Destiny ($40) - Swamptown ($20) - Belle ($5, but $80 if you spar) - Yorktown (free) - Snowtown ($30 *lantern not included*) - Destiny 2 ($60, $100 for Deluxe Edition) You'll probably get it all in one pack for around $60 during the summer sale |
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09-11-2017
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(it's actually wopoalpa)
Join Date: Dec 2016
Location: nowhere interesting
Posts: 1,221
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as if era wasn't enough..
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09-11-2017
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Banned
Join Date: Nov 2012
Posts: 4,173
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$5 for every individual shop you want to enter as DLC packages
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09-12-2017
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Banned
Join Date: Apr 2014
Posts: 1,561
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-Graalonline Zone (over 9,000) |
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09-12-2017
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Registered User
Join Date: Dec 2016
Posts: 499
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Roleplay Pack: -limited edition baby Brazilian Head -Furry outfits -Baby stroller -Dirty RP ban protection |
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09-19-2017
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Banned
Join Date: Jun 2015
Location: Atlanta
Posts: 214
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09-19-2017
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Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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What would be brilliant would be if they introduced a legitimate way for people to sell their art to other players (customs, hats, whatever) and skimmed a percentage of each sale. But hey, logic and graal, oil and water.
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09-19-2017
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Registered User
Join Date: May 2013
Posts: 3,027
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09-20-2017
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Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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The bottleneck in this design is the hand checking of each piece, but that is already the case in the current system. Players would be able to ply their artistic skills in the game for a reasonable (potentially regulated) rate instead of feeling like they're constantly being under duress. They could have a public database of registered artists in the game with examples of their style and viewable portfolio. This design would do several things more efficiently than the current system:
If there's interest in the idea I would be happy to go over a working model or come up with some more bullet points... but for whatever reason when there's money to be made, it seems difficult to get the ball rolling here. |
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09-21-2017
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Banned
Join Date: Jun 2015
Location: Atlanta
Posts: 214
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