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Topic Tools |
11-25-2014
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17 |
Veritired ✔️
Join Date: Jan 2012
Posts: 4,441
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Version 1.1 @RufusDustyFp4 (Bold = new) Questing * Quest logs * More daily quests * Quest journal Accessories * Designed arrows (similar to bombs) * Inventory fix: Change ‘Horses’ to ‘Mounts’ * A huge shop that has everything that has ever been created in Graal- Furniture, hats, morphs. Excluding event items, guild hats, current event hats admins are giving out. May exclude seasonal items, mounts, furniture and morphs. Fighting UI * Nerf arrows: (Once it hits a player, the arrow disappears. Not chain attack) * Nerf arrows: delay the use by 3 seconds for every arrow used. * Speed movements in Graal by 10%. Feels like you should be able to run faster than that. * Unable to use Glove button when there’s nothing in front of you (including players). 'Humping' should not be allowed in a kid’s game! Hugging is already in the game. Chat UI * Separate Guild chat from player chat * Threaded messages is default for new players Menu * improve help section * Add links to admin profiles for help * Add scores for PK, Sparring and Baddy kills in the menu section. Having a link on your profile for the only way to see the scores seems unprofessional in a mmo game * Change 'identify' to 'login' Fairness * LAG CAP (450ms+) only in selected areas, such as spar rooms and GST (450+ms is the right amount for when a player starts delaying) * Mute players instead of banning for offensive language * Make Graal on Android as smooth as iOS Administration * Age restriction of Administrators * Pay the developers of Graal! (I know the Graal owners have enough money to pay their developers) * Have an up to date change log somewhere (Graalians even) that actually is live and updates * There should be always an administrator active of checking reports, 24/7! Uploading shouldn’t be priority * A support team that has a main job in helping players. They can also do what other Administrators do, but their priority is to help * Rename Administrators to Moderators. Administrators should just be classified to Developers, levellers, Scripters, and the sound people that put in sound etc. etc. Guild * Remap Guild system * Guild quests * Guild powers: Temporary leader, Mute player from talking in Guild chat, Temporary ban of player/Ban forever—a system like blocking, but for guilds Players * Facebook prizes in order to keep the Graalonline Facebook page active * More emphasis to Pkers, Sparrers, Fort takers/leaders and Baddy killers. They shouldn't be just 'normal' players like rpers in Graal city. Focusing on PSFB will help the community spread out from Graal city * Bring back the PK centre. Forts should only be there when Guilds attack, not a place to PK in * PK centre prizes in order to keep it active. Achievements * Guild sparring record of how many times you have guild sparred * GST Achievement on profile * Seeing a player’s trophy on their profile. They earned it, so they should be able to show it off! * Make Graalians an official classic forums. Advertise it on Classic. *Achievements, 10,000 player kills, 10,000 spar wins * Achievement hat Server * A server for Australasia (Because having a server around this area would cut lag in this half of the world) * Bring back Speed hack detection/Make one * A VPN detection system. Possible? * Universal currency for Gralats in all Device servers * Rufusland Facebook/PC Graalonline Classic * Hotkey option to read pms, and guild chat and able to close the menu using hotkey on keyboard * Live PING feed on screen (This can be added on iDevice and Android if theres room) Game issues/bugs * reading sign and being stuck, resorting into bringing a profile up to get out of the glitch * Randomly able to use sword bringing up the menu, and player profiles. Houses - 4-Lom * New layouts * Slots for houses * Administrative events for housing Note: I know these ideas might not happen because of limitations, Stefan, Stefan, and Stefan . Also another note, these ideas may or may not have been stolen, including the 'universal currency' idea. I took that from Rufus, lol. Note: You can tell me some ideas you have, or some bugs/glitches you've noticed (must be a popular glitch, bug) and ill add it on this list with you name in the next version. This list will be longer than the bible! |
11-27-2014
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21 |
I Amuse Myself
Join Date: May 2014
Location: Canada
Posts: 694
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You called it a kid's game. That irked me. ![]() Anyway, a lot of these suggestions have been brought up before, and some of them are pretty vague or insanely over-simplified, but with that said, there are still a number of them I agree with, but also a few that I very much disagree with. Although it's too big of a list for me to go over each suggestion one-by-one. One thing though, I believe there's actually a reason they haven't done custom arrows (something to do with increased lag and/or gameplay problems resulting from them).
Last edited by Narcosis; 11-27-2014 at 04:01 AM.
Reason: Added more
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11-27-2014
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25 |
I Amuse Myself
Join Date: May 2014
Location: Canada
Posts: 694
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9+ means you have to be at least 9 years of age to play the game (according to its rating). It does not mean that the game is specifically intended for 9 year olds. (Fyi, when I said all ages, I meant all ages over 9. Though personally I don't think anyone under 12 should be playing an MMO) |
11-27-2014
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26 | |
The muffin man
Join Date: Sep 2011
Location: Burger Refuge
Posts: 2,262
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11-27-2014
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27 | |
Veritired ✔️
Join Date: Jan 2012
Posts: 4,441
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Even so, the target audiences is 9+ where kids are allowed to play it. |
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