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11-08-2011
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The Unwanted Critic
Join Date: Sep 2011
Posts: 3,639
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you may be able to make a playable level easily, but making a beautiful level that shows detail without errors or looking weird isn't easy. Level making is an art. When I worked as a trial LAT on Kingdoms iPhone everything had to be perfect. No symmetry, colors couldn't clash, and there had to be properly displayed npcs and just the right amount. Compare the Nexus with lots of floor and wall detail to a building like the bank, much more appealing. This proves that LATing does in fact take skill in all cases.
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11-08-2011
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17 |
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Banned
Join Date: Sep 2011
Location: Forums
Posts: 284
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Still not seeing the light in it. To give a level detail all you have to do is paste a ton of random objects inside so that you "mask" the actual level itself, how do you think large grassy areas are formed? Besides, the bank was a level that has been on Graal for a LONG time, Azrael just recently made a flashy Nexus as a gimmick to sell hats more often. Back then, Azrael's Night Club was a respected level. Levels have grown to an extent where we often only accept the best of the best levels, and some people refuse to realize this, and are still making crapfest levels that would be good only in Zelda Online's era. |
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11-08-2011
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the KattMan
Join Date: Sep 2011
Location: United States
Posts: 4,204
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If you fail to understand that making a level is more than just making spastic designs then I guess you just fail to see it. Don't know what else to say. |
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11-08-2011
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Banned
Join Date: Sep 2011
Location: Forums
Posts: 284
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Take for example Scripting, it's like if somebody thinks they've mastered the skill by a simple command like "canbecarried". |
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11-08-2011
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maymay ambassador
Join Date: Aug 2011
Posts: 1,508
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There definitely is a skill to level making, just like there's skill in graphics design and scripting. All I see is you complaining about the inexperienced who try to sell themselves as "good" level makers and others who rely heavily on scripted effects to enhance their levels. FYI: "Good LATing" is not all about using NPCs in fact that's quite the opposite. Good level makers (Crono and WanDaMan come to mind) are proficient at making most of the limited tileset their given which separates them from the "bad" level makers you are complaining about. Also, the **** have you actually accomplished to declare such bull****? |
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11-08-2011
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the KattMan
Join Date: Sep 2011
Location: United States
Posts: 4,204
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And as far as that not being the topic of the thread... Well you were debating it with us for several posts and now you finally say this. It's like you made this thread just to criticize people. Not only that but you've mentioned specific names. Stop trolling. |
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11-08-2011
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Banned
Join Date: Sep 2011
Location: Forums
Posts: 284
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11-08-2011
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the KattMan
Join Date: Sep 2011
Location: United States
Posts: 4,204
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11-08-2011
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maymay ambassador
Join Date: Aug 2011
Posts: 1,508
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So you can't even open the Graal client on your Mac and you're somehow proficient enough in development to make such baseless statements as level making takes no skill? Scripting, and graphics design don't take skill to get into either. Anyone with a text editor, or graphics package like Paint can make a script and draw a sprite too. Does that mean there's no skill in scripting or graphics design as well? |
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11-08-2011
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Scientist
Join Date: Aug 2011
Location: California, USA
Posts: 1,491
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Well it seems clear to me that Brooze hasn't had much exposure to good LATing
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11-08-2011
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Banned
Join Date: Sep 2011
Location: Forums
Posts: 284
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Actually scripting is not a skill you can just learn overnight. It's more of something you have to perfect and actually LEARN rather than just copying an pasting. When scripting you'll find many bugs and glitches in the level when you just copy and paste out of a website, or any such place. Graphics however stray into the category of needing constructive criticism to perfect. I'm sure most people can agree when they made their first hat someone had suggested to add shading, and I've seen many people become successful this way. With leveling it's either too ****ty or too good to benefit from others ideas, only time constructive criticism comes into play is when there's a staff member working on a new area for a specific server, but that depends if the owner is lazy enough to even care in the making. |
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11-08-2011
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the KattMan
Join Date: Sep 2011
Location: United States
Posts: 4,204
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Some people make scripts by copying and pasting from the forums. |
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11-08-2011
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Idle like a boss!
Join Date: Sep 2011
Location: Canada, eh?
Posts: 789
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I have go disagree. Look at some kid from iPhone with is level, now look at a level Skyzer or Dusty made.
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11-08-2011
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Coder
Join Date: Sep 2011
Posts: 843
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Looks like my time to weigh in. You see that Level making is a skill and a good one. Look at Mattkan's avatar which is detailed from what i could tell which takes skill.
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11-08-2011
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maymay ambassador
Join Date: Aug 2011
Posts: 1,508
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Let it be known that BroozeB is an idiot, and being good at level making does in fact take skill.
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