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08-16-2018
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153 |
Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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It's a big issue for everyone (I assume you mean limiting guild reach to 50 members). Though an individual guild is extended by twofold, larger groups that spanned multiple guilds with the previous allies system are shrunken considerably. Groups with 125 members (full allies, full roster, all linked together) will have not even half their previous reach. All the more impactful when you can only be a member of 5 different guilds, instead of as many as you wanted. Waiting for the other shoe to drop, here. This might be for good or for ill. |
08-16-2018
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154 |
Professional Roleplayer
Join Date: May 2014
Location: MoDerino
Posts: 4
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Social guilds :lul: Isn't the entire point of the NGS to promote *actually playing the game*? If you want to be social, idk, download Facebook or something? It's almost as if the majority of players don't actually care for the gameplay of Graal and use it solely to make friends |
08-16-2018
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155 | |
Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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08-17-2018
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163 |
Registered User
Join Date: Dec 2016
Location: Uk/london
Posts: 851
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Who said they’re going to get rewarded? The interests are just showing what the guild is mainly focused on. By the way, can you give the leader the power to personally invite players while having the recruiting method requests only? The owner of the guild should still be able to do whatever with the guild while not allowing officers (other future ranks too) to recruit by inviting players. |