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05-23-2015
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136 |
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:pluffy:
Join Date: Aug 2011
Location: Sweden
Posts: 5,946
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fixt most
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05-23-2015
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137 |
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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05-23-2015
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138 |
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New Age Legacy
Join Date: Jul 2012
Location: Graal
Posts: 1,633
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05-23-2015
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139 |
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:pluffy:
Join Date: Aug 2011
Location: Sweden
Posts: 5,946
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05-23-2015
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140 |
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Registered User
Join Date: Jul 2014
Posts: 783
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I agree with deleting OT posts, including this one. Will say I interpreted Dusty's comment as tongue-in-cheek. I say this because I've been tempted to put a red circle around my own character or other characters in a level when reporting tile errors just for ****s and giggles.
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05-23-2015
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141 | |
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:pluffy:
Join Date: Aug 2011
Location: Sweden
Posts: 5,946
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05-25-2015
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142 | |
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Registered User
Join Date: Sep 2011
Location: Chicago, IL
Posts: 1,992
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05-25-2015
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143 |
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the KattMan
Join Date: Sep 2011
Location: United States
Posts: 4,204
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I'm surprised this error hasn't been pointed out yet: Spoiler
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05-25-2015
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144 |
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Amdin
Join Date: Dec 2013
Posts: 1,290
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The big arch over the door is odd ![]() This should be obvious:
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05-25-2015
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145 |
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Registered User
Join Date: Sep 2011
Location: United Kingdom
Posts: 1,357
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05-25-2015
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146 |
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the KattMan
Join Date: Sep 2011
Location: United States
Posts: 4,204
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05-25-2015
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147 |
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Registered User
Join Date: Jul 2014
Posts: 783
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Another cliff error. Bonus someone evading the swear filter. Edit: I found another one in the same general area. Edit: Another one just north of the previous one, I had previously reported this one but it got overlooked. Edit: Another one to the west of the previous one. Edit: Adding some generally really bad Onnet Town cliff tiling. Should note that Onnet Town cliffs are a giant mess. You can also notice that on the right side of the church south of Onnet there is an additional cliff on the right side of the church that does not exist on the left side of the church because Onnet sucks that much. Approach should be a little bit at a time rather than everything at once. One way to take care of a cliff disparity, for example would be to remove the ledge between south Onnet Town and the school, which also just disappears when the spider ledges appear, and route that back into the general cliffs where there's a large disparity in the appropriate height. Potential problem there: it prevents jumping into North Onnet Town from the east.
Last edited by deadowl; 05-26-2015 at 12:01 AM.
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05-25-2015
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148 |
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Registered User
Join Date: Aug 2013
Posts: 3,204
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![]() Might just be because Destiny but saw this just now |
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05-26-2015
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149 |
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Registered User
Join Date: Jul 2014
Posts: 783
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05-26-2015
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150 |
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Elder ✔️
Join Date: Oct 2012
Posts: 2,286
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sounds like a job for an npc!
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