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06-07-2017
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Registered User
Join Date: May 2013
Posts: 3,027
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PK Streaks
Why hasn't a streak system for player killing been added? I don't think people would be able to reach 100, unless they play very cautiously or by spending a lot of time in the church, atoning for their sins and healing with food. This isn't ideal for towering, but seems fun outside of towers. There is the fact that people will run into buildings/water, but they've already been doing this, which brings forth the question at the top. One of the top gameplay elements for iEra, imo. @devs No idea if making it solely for towers is complicated, but that would be great.
Last edited by Aguzo; 06-07-2017 at 02:45 AM.
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06-07-2017
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Registered User
Join Date: Aug 2013
Posts: 3,204
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Which is why Era is filled with people who boost off AFKs and avoid actual player killing. Also it's not one of the top gameplay elements, and it would be useless in Classic as it only promotes noob hunting and boosting. |
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06-07-2017
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Registered User
Join Date: May 2013
Posts: 3,027
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People already do this on iClassic, unless it's when they are defending a tower and aren't suiciding. Seems challenging to try to get as many kills as you can, before you die. Would be tough to get to 100, but if people want to hunt those that are idling, there is no rule against it. |
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06-07-2017
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Verified ✔️
Join Date: Nov 2014
Location: M.I.A
Posts: 3,408
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No.
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06-07-2017
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Registered User
Join Date: Aug 2013
Posts: 3,204
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Where's the challenge in that? No one will get a high streak without boosting or killing AFKs while avoiding real player killing, which is not at all challenging so there is no point in displaying that statistic.
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06-07-2017
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Registered User
Join Date: Dec 2011
Location: Chicago
Posts: 833
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sounds to me like whoever has the most burgers gets the highest streak
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06-07-2017
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Banned
Join Date: Sep 2014
Location: Australia
Posts: 3,255
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this wouldnt work at all
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06-07-2017
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Registered User
Join Date: May 2013
Posts: 3,027
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Food doesn't heal you, if you are below 40 ap It's still challenging for those who aren't hunting idlers. You might not get a high streak (still possible), but like I said, you can play how you want. I could care less whether those who are playing more cautiously get 200+. If I can get 10-15 in MoD, Sards, or Castle, then I'm having fun. |
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06-07-2017
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Registered User
Join Date: Aug 2013
Posts: 3,204
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I don't see the point in wasting resources adding a system where anyone playing legit will get a <20 kill streak, if you want to 'kill streak' you can count in your head and keep personal note there doesn't need to be a full system for it, especially if it's just for fun.
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06-07-2017
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(D19) & (Rek em)
Join Date: May 2015
Location: Germany
Posts: 945
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I like the idea, would be cool if it only counts inside towers tho and everything would be fine.
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06-07-2017
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Registered User
Join Date: Jul 2015
Location: Nowhere
Posts: 658
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06-07-2017
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Registered User
Join Date: May 2013
Posts: 3,027
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Also, I don't know if it's too complicated to add pk streaks solely for towers.
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06-07-2017
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Banned
Join Date: May 2015
Posts: 934
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PKing is hands down the most boring activity in graal. If this kill streak idea was implemented to only work inside of towers it could potentially make player killing somewhat enjoyable Additionally this could prevent people from suiciding on 0.5, which is a pain in the ass |
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06-07-2017
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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Adding related things: -there's still people who want K/D ratios shown. -Personally, I want a chat command similar to 'showgs' (but for pking) that shows a count of all sword hits dealt, all sword hits taken, and the ratio of the two. |
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06-07-2017
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Dr. Professor Moderator
Join Date: Jun 2015
Location: I’m always located somewhere
Posts: 1,205
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I think it would be neat to be told your kills per the death, the message becoming "you were killed by (name) after (n) kills"
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