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04-05-2016
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31 |
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Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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the whole idea of additional hearts or swords or shields seems primitive, it worked when Graal was a small community but all it's going to do now is create a frustrating imbalance there should definitely be more quests, but they should offer things that are non-essential or things that don't directly affect PKing or sparring all of the quests that exist already on iClassic are pretty solid, but I'd never expect the massive amount of quests with matching storyline that came from Classic - that came from years and years of work when developing for Graal was a much more popular thing |
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04-05-2016
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32 | |
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The Shaded Leg
Join Date: May 2012
Location: NYC
Posts: 556
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And to make money the "jobs" is so boring. Loot/"farm" is pretty boring and one dimensional as I've mentioned. The only way to exchange currency is by cutting bushes for someone, it's a weird workaround to make it work. |
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04-05-2016
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33 |
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Banned
Join Date: Sep 2011
Location: New Hampshire, United States
Posts: 3,135
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Wow, you mean a game that focuses on social activities has poorly developed single player activities? Wow.
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