![]() |
|
02-03-2016
|
76 |
|
Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
|
Will there be a player house system like on the iServers? Also it would be nice if there were more ways to earn and spend gralats. They're kinda useless atm. |
|
02-03-2016
|
77 |
|
Banned
Join Date: Sep 2011
Location: New Hampshire, United States
Posts: 3,135
|
How do player houses work on iClassic?
|
|
02-03-2016
|
78 |
|
Registered User
Join Date: Jul 2014
Posts: 783
|
You pay gralats for one, get to choose a fixed layout, you can buy furniture to populate it, and also pets (using this word for a catch all that includes bugs). Previously on PC Graal Classic, there was a thing called the Warptex which would pretty much be submit your own levels and be able to warp to it. Before that devs would just put your house somewhere on the map (or some other map), and quality standards for that got higher over time. |
|
02-03-2016
|
79 | |
|
Banned
Join Date: Jan 2012
Location: London
Posts: 85
|
There are plans for player houses but it would work a lot different to the iServers. We would like to preserve the Classic format of having player houses spread throughout the world, with there being an option to either submit files, use in-game dev tools or both.
It's worth keeping in mind that your total number of obtainable Gelat is static, which means that once you lose or spend Gelat are you then able to re-obtain the lost amount through events such as baddie deaths or bush cuts. Once larger sums of obtainable Gelat are in existence we may implement new more entertaining ways to re-obtain them faster.
Last edited by Thor; 02-03-2016 at 07:59 PM.
|
|
|
02-03-2016
|
80 |
|
:pluffy:
Join Date: Aug 2011
Location: Sweden
Posts: 5,945
|
|
|
02-03-2016
|
81 |
|
Registered User
Join Date: Jul 2014
Posts: 783
|
|
|
02-04-2016
|
82 |
|
Banned
Join Date: Sep 2011
Location: New Hampshire, United States
Posts: 3,135
|
When I was a LAT on Classic, I'd put houses up if anyone asked.
|
|
02-04-2016
|
83 |
|
i make levels
Join Date: Mar 2014
Posts: 32
|
I want a playerhouse on G:tA
|
|
02-04-2016
|
84 |
|
Registered User
Join Date: Jul 2014
Posts: 783
|
|
|
02-04-2016
|
85 |
|
Classic Developer
Join Date: Sep 2011
Location: Stockholm, Sweden
Posts: 52
|
|
|
02-04-2016
|
86 |
|
CREATIVE CORNER GANG
Join Date: Aug 2011
Location: level14.graal
Posts: 72
|
|
|
02-09-2016
|
87 |
|
Bloodvayne
Join Date: Nov 2012
Posts: 4,087
|
why is this game not listed on the server list?
|
|
02-09-2016
|
88 |
|
Banned
Join Date: Jan 2012
Location: London
Posts: 85
|
If your question is what brought the game off the list, GtA previously re-launched after a 3 year hiatus in 2012 but was largely unsuccessful beyond the first month or so, which ultimately resulted in the staff team's decision to discontinue the server. If your question is why the game is still off of the list, then although PC Graal no longer has the game-breaking restrictions that crippled traditional style servers back in 2012 (plus the fact that we have developed several new systems and features which were admittedly sorely missed before), it is fair to say that PC Graal is still terribly out-dated between the client, website, forums, account system etc. With the agreement being made to port GtA on to Facebook/Web however there is the potential to obtain a larger frequency of player traffic on to the server, without requiring drastic changes to Graal's infrastructure. By re-launching the server for the sole sake of PC Graal we can realistically expect a player count of only 0/10/20/30/40, of which the time/effort required to maintain would be a hindrance to the long term goal. That doesn't mean to say that we are unwilling to cater to those few who have remained loyal to the server. For example we had events being hosted daily over several weeks of the summer with playercounts ranging from 10 - 25, which is something I have contemplated making more regular should enough interest be apparent. |
|
02-10-2016
|
89 |
|
Bloodvayne
Join Date: Nov 2012
Posts: 4,087
|
that is good for you sir. hopefully GtA makes its way through the web and become available to anyone. i appreciate your work and the server. just few suggestions though, i know you guys are already working on it, but double checking isn't a bad idea. it'd be greater if you could add the banking system along with the jobs, more fast transportation objects and few mini games (ex. chess, bomberman, trivia [solo/multiplayer]) to keep us occupied. i'm really looking forward to spend more time on that server. honestly it looks great and have a very strong base foundations.
|
|
02-10-2016
|
90 |
|
Registered User
Join Date: Jul 2014
Posts: 783
|
You've got a lot more content up since 2012, although someone seems to have been laming a spar record, which you might want to look into.
|