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12-21-2015
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Developerツ
Join Date: Sep 2011
Location: ga
Posts: 838
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![]() I really understand what you mean about the exploration thing, it is a good idea to make it more so the players can explore and find there way around stuff instead of just following paths, I'll put this note to the LAT's. Good questions. I never really had intentions in the Casino or Fishing or Oak Trees, but I kind of like the oak trees in this futuristic kind of theme. It brings more nature to the theme. Have you ever walked around our map for more than 30 seconds? It's all blue, the grass and nice trees helps get rid of the blue. If you see futuristic games they have trees as well like the Institute in Fallout 4, Spoiler
You can't tell me that doesn't make it look more attractive, right?
Well anyways, I know I stated this before but I just want to re-state it, we have a lot of projects in the works and they won't be done too soon but they will really make Zone different in a good way. I really can't wait for this specific project to be done because it will change Zone for all the better. And after that project is done it just goes from there With amazing things yet to come.IMPORTANT: OH, and I almost forgot to state that I want to implement more jobs on iZone because as you may have noticed we don't have that many jobs and the ones we do have really don't help you players earn money which I want to change that because I don't play Zone that much I just work for it but when I do I always notice how hard it is to earn money. SO, if you have any ideas for jobs on iZone I really want to hear them. Hopefully it'll match our theme. Thanks again. Have a nice day everyone Happy Holidays <3
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12-21-2015
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Graphics
Join Date: Feb 2014
Location: France
Posts: 838
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Happy Holidays on Zone. Enjoy the stuff I made! |
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12-21-2015
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cute frog
Join Date: Mar 2012
Posts: 1,644
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12-21-2015
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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Also alex dont waste time with more jobs, just buff the current jobs. |
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12-21-2015
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Banned
Join Date: Oct 2011
Location: Land of Music
Posts: 1,232
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hi you get the concept this is what one town (slums) could look like, there may be higher stages (gmaps ontop of each other) ![]() that may be higher in technology and brighter and more eco friendly
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12-21-2015
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Banned
Join Date: Sep 2011
Location: UK
Posts: 3,215
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12-21-2015
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Banned
Join Date: Oct 2011
Location: Land of Music
Posts: 1,232
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12-21-2015
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Banned
Join Date: Sep 2011
Location: UK
Posts: 3,215
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Like that what you done couldn't really go into game in anyway unless there was loads of levels like that or was a random level of its own(idont think you meant for it to go into game tho as the characters on it etc)[also with how shooting is would change the dynamic far too much if lots like this]
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12-21-2015
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Banned
Join Date: Oct 2011
Location: Land of Music
Posts: 1,232
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i would completely tear the game apart and make it new with the original zone sprites from pc if: the graalengine had the neccessary methods of doing such things (layers and tilesetsize mostly) unixmad paid me well + zone revenue share thats why its next to impossible, but he would have 10000 (if not more) people playing zone |
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12-21-2015
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Banned
Join Date: Sep 2011
Location: UK
Posts: 3,215
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12-21-2015
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Banned
Join Date: Sep 2011
Location: fighting alt-right
Posts: 2,570
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Also, is it alright if I use your spaceship design as a template for a new and cool one as an attempt to replace the ugly old one? |
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12-21-2015
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Banned
Join Date: Oct 2011
Location: Land of Music
Posts: 1,232
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yes
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12-21-2015
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Banned
Join Date: Sep 2011
Location: fighting alt-right
Posts: 2,570
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In theory, how many gmaps are capable of being in the game? I don't know much about the actual technical side of graal btw.
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12-22-2015
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Registered User
Join Date: Oct 2015
Posts: 34
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PlayerCount will go back to 500-700 when hanson quits
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12-22-2015
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Banned
Join Date: Oct 2011
Location: Land of Music
Posts: 1,232
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