![]() |
|
07-20-2015
|
61 | |
|
More than a Graalian
Join Date: Jul 2015
Location: Hyrule
Posts: 75
|
|
|
|
08-02-2015
|
62 |
|
Banned
Join Date: Sep 2011
Location: United States
Posts: 707
|
encourage the use of ranks
|
|
08-02-2015
|
63 |
|
Banned
Join Date: Jun 2015
Posts: 78
|
I'd like an enemy option and have an special indicator showing them on the map I'd like the number of guilds you're able to join reduced to 2-3 I'd like if they made it so you needed to be on a guild roster for a certain amount of time before you were able to guild spar with them. I'd like some sort of war system I'd like guild houses to be more involved and upgradeable and attackable/defendable. If you are at war with another guild they're able to attack your guild house much like castle. If you're at war there is a 1000 points lets say and a kill on an enemy member reduces their points. Guild houses have multiple weak points and you can literally bring down an enemy guild house and every time you do it reduces that guilds points by 100. Guild houses respawn back after 30 mins. Bringing down the enemy guilds points to 0 ends the war and your guild becomes victorious. Add your ideas! |
|
08-02-2015
|
64 | |
|
Banned
Join Date: Sep 2011
Location: UK
Posts: 3,215
|
also think the flag hp should go back to original state, As with the playercount really high it would more suit the higher hp (I found most fun in attacking forts when it was high hp rather than easier taking) The idea of guild tasks also would be good like for co-op thing where two-four players have to take out swarm of (xcharacters)[like that guy blocking area near spar bit] and different stuff like that and having to go on bit of an adventure through out the map. Maybe also a full revamp have set time of wipe displayed then(taking down all ldrbd times and positions-have place on map to show the ldrbd+ldrs etc maybe) Then have a point system(was eventually gnna happen i heard) but this could rely on guild activity(on that tag) so forts(get point through minutes) guild spar get more points if streak certain amount of wins etcetc could be expanded alot, just a brief. |
|
|
08-02-2015
|
65 |
|
New Age Legacy
Join Date: Jul 2012
Location: Graal
Posts: 1,633
|
This is something I've been wanting for a long time. Guild leaders could create ranks that automatically give players certain set powers as soon as the rank is assigned. Also a few new powers could be added such as the immunity to being kicked except by the leader, or the ability to assign powers to other players. |
|
08-02-2015
|
66 |
|
Godfather
Join Date: Aug 2015
Posts: 5
|
Some possible minor improvements: When allies of the tower-holding guild attack the flag, there should be no change. If there are two guilds in a guild spar, one with two members and one with five members, only two members of the five-man guild should be randomly chosen to spar. There is no purpose in having unequal teams facing off. However, in a GST setting, if you don't have five people, you should have to spar at a deficit. |
|
08-02-2015
|
67 |
|
Banned
Join Date: Sep 2014
Posts: 988
|
Rufus, your idea would change the server wayyyy too much for me.
|
|
08-03-2015
|
68 | |
|
Banned
Join Date: Sep 2014
Location: Australia
Posts: 3,255
|
|
|
|
08-03-2015
|
69 | |
|
Registered User
Join Date: Feb 2013
Posts: 574
|
But I see where you're coming from though. Sometimes it's annoying to guild spar with a team of 5 and having to face 2 new players that don't know what they're doing. |
|
|
08-03-2015
|
70 | |
|
Godfather
Join Date: Aug 2015
Posts: 5
|
|
|
|
08-08-2015
|
71 |
|
Banned
Join Date: May 2015
Posts: 934
|
-Guild house guild sparring -Guild spar streak room -Spar lag cap room -King of the hill towering at snow and castle -Capture the flag -Consequences for leaving a guild and for kicking someone. -Only being able to be in 10 guilds (The last two would increase competition and loyalty within the sparring and tower communities. |
|
08-08-2015
|
72 |
|
Registered User
Join Date: Jul 2012
Posts: 174
|
I still would like red indicators over enemies in Guild Spar! :-)
|
|
08-08-2015
|
73 | |
|
New Age Legacy
Join Date: Jul 2012
Location: Graal
Posts: 1,633
|
What kind of consequences are you talking about for kicking people/leaving? If you don't like a guild you shouldn't be penalized for leaving it. It's also ****ty to penalize people for kicking, you need to get rid of the undesireable people in your guild. |
|
|
08-08-2015
|
74 |
|
God
Join Date: Aug 2014
Location: my house
Posts: 132
|
|
|
08-08-2015
|
75 | |
|
Banned
Join Date: Jun 2015
Posts: 78
|
|
|