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07-26-2015
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Registered User
Join Date: May 2013
Posts: 3,027
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The mall idea, no. A marketplace would be cool. Hamburgers heal 1 hp, from what I remember. Maybe trade 3 hamburgers for an item that gives you 2 hp once you consume. Like a Golden Apple. That way you pay triple the amount for 2x the effect, but only this npc can give it to you. |
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07-26-2015
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Ike
Join Date: May 2014
Location: Where I live
Posts: 44
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Golden burger.
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07-26-2015
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18 |
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Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
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go back to era man
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07-26-2015
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19 |
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all for victory
Join Date: Sep 2013
Location: Townsville
Posts: 4,222
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Era kids maaaaan
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07-26-2015
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Graal Classic
Join Date: Jan 2014
Location: Battle Arena
Posts: 855
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Please stop posting shallow and unsustained ideas in multiple threads, put some time into one idea, then post it. You don't even stop to consider the negative effects.
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07-27-2015
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21 |
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The God
Join Date: Mar 2014
Location: USA
Posts: 159
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Im pretty sure the lag issue due to many plaers being close on the ssme level at once would also discourave exploration. Its like taking the trash out of the garbage can and putting it in another area to get rid of the smell there. The smell just moves and never gets fixed.
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07-27-2015
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Earning Unix dem stacks
Join Date: Apr 2013
Location: In a fox hole somewhere
Posts: 7,391
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07-27-2015
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Banned
Join Date: Jul 2015
Posts: 556
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Removing levels to suit your lazy ineptitude isn't an idea; adding a "mall" to a medieval game as mentioned is nauseating. Reducing emphasis on travel is a huuuuuuge step in sustaining longterm boredom and failure. Creating deadzones is utterly insensible and irresponsible. Adding more stores isnt an idea. Dishonoring the classic world is selfish. Diminishing the world doesn't improve lag, it increases it; lag is a clutter issue not an overabundance of content and space.
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07-27-2015
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Banned
Join Date: May 2013
Location: California
Posts: 894
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07-27-2015
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Leave no bridges unburned
Join Date: Sep 2013
Location: Places
Posts: 1,224
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The game is a mall anyway.
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07-27-2015
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The Untamable Tiger
Join Date: Jul 2012
Location: Insomnia land
Posts: 594
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Now to be serious, I'll explain briefly why this will never happen: 1.Most parts of the map will become ghost town(Worst than right now) 2.The history behind some of these buildings are of an important value 3.You can't just take out parts of the map just like that 4.Putting everything in one area would actually cause much more lag 5.This situation isn't like the spar and guild spar being merged, they were merged for a couple of reason including the fact that the if I remember correctly during GST the gs arena was under the spar arena anyway so it didn't make sense to actually make a room under the arena with a purpose 2 times a year. 6.I ran out of idea so I'll simply add a NO. |
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07-27-2015
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Banned
Join Date: Jul 2015
Posts: 556
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Actually I'd like a Starbucks and Hollywood if we're being cheesy while we're at it. ... And can we just put a priest in the middle of Graal City, a block of bushes, a bed, some pots, a pool, a chair, and a vending machine? |
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07-27-2015
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The Untamable Tiger
Join Date: Jul 2012
Location: Insomnia land
Posts: 594
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07-27-2015
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Banned
Join Date: May 2013
Location: California
Posts: 894
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07-27-2015
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My sword hand twitches!
Join Date: Jun 2015
Posts: 569
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I'm not too fond of the mall or grocery shop idea. You can tell certain places on the map were built for the hats like snow town and oasis for household items, hats, animals, and food which can only be found there. Take that away and put all hats in one big mall in graal city takes away the purpose of the other places on the map granted, most places do have a tower still. And let's expand the topic. Since its a mall, how about we get mounts, and morphs, and food too?
Really? Medieval game? Ball caps, 4th of july, canada, galaxy cloth wear, pizza, burgers, hot dogs? And there's much more to the list. I'm not even sure if you play graal online classic.
Last edited by Arsenal; 07-27-2015 at 02:54 AM.
Reason: Post was f uped
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