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05-14-2015
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Registered User
Join Date: Jul 2014
Posts: 783
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05-14-2015
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Hyrule Knights
Join Date: Sep 2012
Location: In your head 24/7
Posts: 6,348
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Do you take gralats? ![]()
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05-14-2015
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Registered User
Join Date: Jul 2014
Posts: 783
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I just wrote three to five paragraphs reminiscing, but realized that the first sentence was the only important thing I said, so read it twice, or even three or more times. Edit: @Crono & @Imprint, can you forward that gate issue for FB to someone who can deal with it? It's been bugging me for a very long time. |
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05-16-2015
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Registered User
Join Date: Jul 2014
Posts: 783
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05-17-2015
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Registered User
Join Date: Aug 2013
Posts: 3,204
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If you continue to reply with anything else I'm going to delete them we aren't here to debate or argue over anything we are here to fix tile errors which doesn't take them long and does not slow down game updates. Zetectic delete his earlier reply but I am going to leave this here as this message applies to everyone.
Last edited by Colin; 05-17-2015 at 01:48 PM.
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05-17-2015
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133 | |
Registered User
Join Date: Jul 2014
Posts: 783
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In regard to the post by randomuser3954, there's another stray cliff tile in the dirt on the cliffs there (that I did a lot of circling near a week or so ago). The 90 deg cliff turn (top most circled by randomuser3954) isn't a tile error in my book, but it's definitely odd geographically. If you were to consider that a problem, you'd probably want to consider the cave entrance next to Sardon's too. However, "geographically odd" happens plenty in nature, so I still wouldn't consider it an error. The others circled in that post are harder to fix 100%, but I expect quick patch methods to be available to make it look a little better. |
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