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11-17-2014
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(Ragga)
Join Date: May 2012
Posts: 283
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Repeating: $3000 Damage (6) Freeze (0.24) Fire rate (0.40) Clip Capacity (16) Reload (0.80) Spread (0.08) Pearl: $3000 Damage (7) Freeze (0.20) Fire rate (0.70) Clip Capacity (6) Reload (0.45) Spread (0.08) 44ArmyColt: $1300 Damage (6) Freeze (0.24) Fire Rate (0.70) Clip Capacity (6) Reload (0.55) Spread (0.03) Double Barrel: $2000 Damage (6) Freeze (0.26) Fire rate (0.70) Clip capacity (4[2 shots of 2]) Reload (0.70) Spread (0.10) * 2 bullets fired FuriousFeather: $2000 Damage (5) Freeze (0.19) Fire Rate (0.70) Clip Capacity (10) Reload (0.40) Spread (0.20) FuriousSpear: $1300 Damage (6) Freeze (0.24) Fire Rate (0.8) Clip Capacity (3) Reload: (0.45) Spread (0) IndianBow: $3000, 7 damage Damage (7) Freeze (0.23) Fire Rate (0.6) Clip Capacity (10) Reload: (0.60) Spread (0.02) Starter Bow: FREE Damage (5) Freeze (0.26) Fire Rate (0.80) Clip Capacity (6) Reload (0.60) Spread (0.02) Peacekeeper: FREE Damage (5) Freeze (0.26) Fire Rate (0.80) Clip Capacity (6) Reload (0.60) Spread (0.05) Those aren't released yet lol- I haven't even touched their stats.
At the moment, no- Freeze isn't a very potent stat because it benefits bullet dodging, which currently is being hindered by the slow walk speed. Once the walk speed issue is addressed, Pearl will have the benefit of more mobility(Freeze and reload time), +1 more damage. Although I cannot lie- you have a point with the clip size. I honestly never compared it, because when I fight, clip size doesn't hinder me. Reloading is one of those things you can control in the middle of a fight. Reload Freeze isn't. That being said, I'd personally rather have a gun with a quicker reload than a clip 4x the size. I forgot that people nowadays hold down the fire button. I'll probably end up adjusting that.
I hope it's addressed.
When I see that term, I chuck it up to a new-school folklore. It's right up there with bigfoot and the lochness monster. But yeah- I agree; as I said in other threads, the slow walk speed is only allowing Fire Rate to shine. That's the singlemost important thing that needs to be adjusted on this server.
Indian Bow deals 1 more damage, and reloads faster(0.20 difference) than the Repeating Rifle. Repeating Rifle has a higher fire rate(0.20 difference) than the Indian bow. It really comes down to preference. Between the two, I'd probably chose the Indian Bow, for the slightly better mobility.
Last edited by Meph; 11-17-2014 at 01:52 PM.
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11-18-2014
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GunsAdmin
Join Date: Dec 2011
Location: Melbourne, Australia
Posts: 2,337
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And yea since clip sizes are smaller and the reload is higher, 16 is better than 6 as the 6 clip is only reloading 0.4 faster, but having to reload every 6 shots as opposed to every 16 makes the 16 clip the obvious choice, which is also why the majority of the playerbase has switched to it- I am yet to see anyone use the pearl gun. Reducing the magazine size to 8 and keeping its longer reload will switch that around making the smaller mag more benificial in the long run. Also the repeatrifle must have been nerfed because it was definitely 0.36 when I checked yesterday which is a good thing |
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11-18-2014
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8 | |
Banned
Join Date: May 2014
Location: The Grotto
Posts: 1,345
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