![]() |
|
06-18-2014
|
1 |
|
Registered User
Join Date: Jan 2014
Location: Florida
Posts: 765
|
Selling other things besides furniture/uploads?
I don't know if this was ever said before, but I think it might be a good idea to be able to sell other things besides furniture and uploaded things. Mainly focusing on the hats, I think it would be great if you could sell hats for half or quarter price that you never wear or don't like. Hats that you obtained for free and that were never purchasable would be unable to be sold, but if you obtained a hat for free that was sold in the past or is currently being sold, you would get the half or quarter refund. Like I said, I'm not exactly sure if there was a previous thread on this, but if there wasn't I'd like to hear what you have to think or any improvements or additions to what I said. If I am going crazy and this is not a good idea or it would have no chance of being implemented I would like to hear your opinions on that as well.
|
|
06-18-2014
|
2 |
|
Lsimhbiwfefmtalol
Join Date: Dec 2012
Location: Forum Games/Classic
Posts: 399
|
There have been previous threads on this in the past, but I definitely support this.
|
|
06-18-2014
|
3 |
|
Bushwhacked
Join Date: Jun 2014
Location: Southern California.
Posts: 440
|
We're trying to find things to monetize to bring Val to Facebook but we're having difficulties. We've always let people upload whatever graphical assets they want, so we have to sell stuff like character slots or RP house deeds. It'd be interesting to see what you guys come up with, I think mounts would be neat for classic.
|
|
06-18-2014
|
4 |
|
Should be fixed.
Join Date: Aug 2011
Posts: 6,359
|
The problem with selling stuff back is when new things come out, instead of players earning/buying gralats they just sell all their old uploads. That's a pretty bad way to make money, especially when you consider how little Classic forces you to buy. |
|
06-18-2014
|
5 | |
|
Registered User
Join Date: Jan 2014
Location: Florida
Posts: 765
|
|
|
|
06-18-2014
|
6 |
|
EP
Join Date: Nov 2012
Posts: 378
|
Just force everyone to fork over 1000 gralats a day or their account gets reset. You will make a ton of money
|
|
06-18-2014
|
7 |
|
Verified ✔️
Join Date: Sep 2011
Location: Australia
Posts: 6,041
|
Said many times in the past but most likely will never happen
|
|
06-19-2014
|
8 |
|
Lsimhbiwfefmtalol
Join Date: Dec 2012
Location: Forum Games/Classic
Posts: 399
|
|
|
06-19-2014
|
9 |
|
EP
Join Date: Nov 2012
Posts: 378
|
|
|
06-23-2014
|
10 |
|
Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
|
I would personally love to sell or rent about 10 of my mounts that are just sitting there getting fat... and old...
|
|
06-23-2014
|
11 |
|
Should be fixed.
Join Date: Aug 2011
Posts: 6,359
|
|
|
06-28-2014
|
12 | |
|
Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
|
2.) Put a cap on player horse, hat collections - say 10 horses, 5 hat pages, and make them pay for more 'slots'. 3.) Introduce a second currency (like other f2p games) that you get super-rarely in game, but can pay to acquire. This secondary currency should be incorporated in such a way that you can transfer it to gralat, but NOT transfer gralat into the currency. 4.) Provide the ability to upload furniture, mount, bomb skins to the game for a cost (make uploads in afore-mentioned secondary currency). 5.) Though I hate to say it - charge rent on server space for houses and/or guild houses. Could be a reasonable amount of gralats or secondary currency previously suggested. 6.) Pay 'volunteers' for their time - hear me out - so that the content in-game is completed, interesting, and not disappointing. That would allow for a bigger initial cost in idevice user downloads, which links into idea 7... 7.) Create paid-only areas in game, which require you to have put at least some money down... this could be a monthly thing like vip (oasis) or it could be a one-time benefit. 8.) Create more content that would be 'vip' only... this is double edged if you go down the route of 'imbalancing' characters who pay money, but a few sweet horses or hats or furniture items might be incentive enough to get people to pay some cash for gralats... (e.g. if you spend money this month on a gralat pack, your account gets credited with this amazing mount... or whatever... special content only for incentive purposes). 9.) Improve the hiring process. This would allow for enthusiastic players with applicable skills to be hired instead of administrators who abuse their powers and get fired within a couple months... not naming any names. 10.) Get some dedicated marketing plans. Word of mouth is great and all, but if you are REALLY looking to monetize, hike up the server space and get the word out. I will leave this with what I feel to be a pertinent quote. "Be able to stomach big slices of Luck." In the body of wisdom not the least important organ is a big stomach, for great capacity implies great parts. Big bits of luck do not embarrass one who can digest still bigger ones. What is a surfeit for one may be hunger for another. Many are troubled as it were with weak digestion, owing to their small capacity being neither born nor trained for great employment. Their actions turn sour, and the humours that arise from their undeserved honours turn their head and they incur great risks in high place: they do not find their proper place, for luck finds no proper place in them. A man of talent therefore should show that he has more room for even greater enterprises, and above all avoid showing signs of a little heart. ~Balthasar Gracian - The Art of Worldy Wisdom |
|