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09-29-2013
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151 |
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The Orator
Join Date: Sep 2011
Location: Yes
Posts: 3,307
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Reading spar threads is like watching Maury without the DNA testing and the babies. We need like someone to come out from behind stage carrying a giant yellow envelope then going up to people all like: You...are NOT the lagger! Then everyone will lose their ****, and it'll be over. Close thread.
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09-29-2013
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152 |
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Registered User
Join Date: Aug 2013
Posts: 3
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Lol at Sarah being one of the "top 5 best sparrers recently" and I agree with all the things Comyt said.
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09-29-2013
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153 |
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Veritired ✔️
Join Date: Jan 2012
Posts: 4,441
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Sarah, Abood and Jack Sparrow needs to realize that their delay isn't fair for the sparring community
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09-29-2013
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154 | |
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Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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probably because only 10% of the people in these threads actually understand sparring |
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09-29-2013
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Reformed
Join Date: Jan 2012
Posts: 1,812
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09-29-2013
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Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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delay is not blink you guys are hopeless gonna torture myself and explain this **** one more time to you guys blink: a term sparrers use to describe the period of invincibility after you are hit, can be manipulated and made use of in many different ways so that you are effectively unhittable for up to 2 seconds (if your framerate is stable) if you know what you're doing delay: someone who has a consistently high ping to the server and thus sends/receives data to the server slower, when you spar them you have to basically attempt to hit them where you think they'll be after some certain amount of time based on how high their ping is Dusty will certainly verify that any players who live in Japan, or delay for any other reason, see every other sparrer they spar against as if they delay not going to explain to anyone why that is because I'm honestly bored of repeating myself and I'm essentially helping a bunch of people understand something when all they do is rage at me afterwards I'd love to see you guys play a game that actually requires a significant account of mechanical skill like LoL or Dota 2 understanding Graal's hit detection really isn't even a fifth of how complicated you guys are making it imagine these guys trying to do animation cancelling or orb walk |
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09-29-2013
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157 |
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Unregistered User
Join Date: Aug 2011
Location: NY
Posts: 257
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Can't say I've read every post in this thread, but some people seem to be saying that players manipulate their device/browser/whatever they play on to lower their framerate while sparring so that they blink longer? That would be pretty amusing if true, as lowering framerate also means you move slower. Having 4 seconds of blink but also moving half the speed of your opponent isn't going to lead to good things for you.
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09-29-2013
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158 | ||
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Join Date: Aug 2011
Location: napping
Posts: 1,381
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Although, the length of time the blink lasts may very well be linked to Dusty's explanation of chat blocking. We may measure this time span in seconds, but it doesn't matter to the computer because it measures the length of time in frames. I haven't really noticed this because I don't really get around Graal often enough to see any chat blocking anymore. But this is a very good point. So, if a computer is dropping frames for some reason, the hit detection recovery will seem to be lengthened in seconds, but like I said, the computer will carry out the same command every time, and actually just take longer for the frames to show up. The frames take longer on a slower machine, so the game will think everything is running correctly while human beings see an expanded time frame for the blink. This is very good to know when you spar someone who skips frames, which can be caused by a number of things, but still can achieve a similar reaction from the computer. We just see it differently. Good knowledge to know that a player like that may have a frame issue that causes irregularities. Shouldn't be too hard to make amends.
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09-29-2013
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Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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exactly therefore, being able to blink longer than 2 seconds is literally a disadvantage that **** is only helpful when you're blocking at towers or trying to win Fallout |
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09-29-2013
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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09-30-2013
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Join Date: Aug 2011
Location: napping
Posts: 1,381
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09-30-2013
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162 |
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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It's not uncommon for people to be confused/lead astray because of the vagueness the term "lag" has taken on nowadays. It's used interchangeably for framerate drops and connection latency, which causes issues when you're specifically trying to discuss one or the other.
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09-30-2013
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163 |
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helo utub
Join Date: Feb 2012
Posts: 1,225
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The laggers just want an excuse lol. Man I know some people can't control it, but get over it. It's pretty idiotic to say lag is the same on both sides lol. I think we should have a new form of transportation on Graal. A short bus that drives all the Enguard Tards to the battle arena! |
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09-30-2013
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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09-30-2013
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165 |
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helo utub
Join Date: Feb 2012
Posts: 1,225
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