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03-15-2013
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Graal Citizen
Join Date: Jan 2013
Location: California
Posts: 381
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Medic bots overpowered (Ideas to fix it)
As you all know, well most of you if your a PvP planet taker. The medics are overpower. The medic bots can heal anyone in the squad if your close enough to it. An enemy can just simply stand at a base spam the gun and will never die, if by some lucky chance they do end up dying, it will re-spawn them right back up. Well here are some ideas I came up with that could potentially make it fair for everyone. 1) Reduce healing points to 10 HP per every 8-10 seconds. 2) Players are able to destroy medic bots using guns. 3) Each medic bots should have a maximum of 6-7 heals before you have to recharge it. Let me know what you guys think.
Last edited by DraGun; 03-17-2013 at 01:48 AM.
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03-15-2013
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Zone iPhone Administrator
Join Date: Sep 2012
Posts: 230
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I like those ideas, thanks for the feedback. Will see what i can do this week or so.
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03-15-2013
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Back from the dead?
Join Date: Feb 2013
Location: Australia
Posts: 2,533
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5 HP every 6-7 seconds Destroying is a bit unfair. It takes time the get the exact minerals. After 20 or so hits (not 5-10 because of ganging up) the mrs should go back into your inventory Agreed. |
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03-15-2013
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Registered User
Join Date: Jul 2012
Posts: 439
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If you think it's op blame the guy who destroyed Stefan's. That's the news reason for buff lol
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03-16-2013
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ZUSN
Join Date: Jan 2013
Location: ?
Posts: 334
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Make it so that when you destroy the bot, it gets sent to your inventory again and cant be used for a certain amount of time... say, 30 sec?
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