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08-10-2012
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52 |
Pixels for breakfast!
Join Date: Oct 2011
Location: Florida, United States
Posts: 2,409
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I think asking for the millionth time is a waste of time. There's no real way to keep the game profitable, even if you make it an equal trading style system(ex: 2 peacemakers=1 bar). I'm leaning away from the idea of a trading system now. Might as well give unlimited refunds on all items purchased at any spontaneous time. |
08-10-2012
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The General
Join Date: Apr 2012
Location: England
Posts: 1,753
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and for the people who want balanced guns i fail to see how that will improve this. I think it may make it quite boring cuz everone will use the cheapest guns therefore it means you cant have different guns for different tasks. but thats just my opinion |
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08-10-2012
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56 |
God
Join Date: Feb 2012
Location: England
Posts: 1,043
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Untill you've experienced several Era PC resets, most of you will never understand the flaws of the economic system. Most of the servers really are not capable of handling an economy well, I completely disagree with the amount of droppables there are on IEra, including shells. It was a terrible mistake in my eyes to have money items droppable. Gun's seem pretty balanced these days x.x Cloyd did release too many guns too fast, needed a much slower progression to me. Era's main problem is lack of a game-plan so to speak, most of the work is spontainious and unplanned lol |
08-11-2012
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59 | |
(Domination)
Join Date: Sep 2011
Posts: 2,133
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