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08-09-2012
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16 |
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The Overlord
Join Date: Jun 2012
Location: I have no idea
Posts: 1,240
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08-09-2012
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17 |
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The Orator
Join Date: Sep 2011
Location: Yes
Posts: 3,307
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08-09-2012
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18 |
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Registered User
Join Date: Apr 2012
Location: Southern Swamptown
Posts: 104
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I didn't even know they gave out free hats for 1k and I still did guild towers back then but not anymore cuz of so many people quitting my guild for no aparent reason! Annoying as hell!
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08-09-2012
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19 |
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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I love it, except when Xor decides to pick on my little guild and reduce our flag to 30 </3
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08-09-2012
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20 |
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helo utub
Join Date: Feb 2012
Posts: 1,225
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I think this was added for 2 reasons. 1. Drive away hat chasers like blueh said. 2. Cause idiots complain towers are too hard. Now to fix these is get rid of the 1k hat rule, most people will not go as far as 5k to get a hat. And idiots who complain towers are too hard just don't try hard enough or have no experience on the game. And even with new towers i'm just seeing the same guilds dominate. Idiots who complain about them being too hard will never go far no matter how easy towers become to take. Player made guilds have survived and made it far with the normal towers, they didn't need any changing.
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08-09-2012
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21 |
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Registered User
Join Date: Sep 2011
Location: .
Posts: 305
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there are tons of hat monkeys this days. how many 1k hats snaps has? like 12 lmao.
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08-09-2012
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22 |
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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No guild should exist for the sole purpose of a hat.
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08-09-2012
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23 |
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Scrubs.
Join Date: Sep 2011
Location: I live in space
Posts: 2,272
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I agree with goten. all the guilds that arent from facebook had no trouble to take towers. No real reason to do the nerf and the new spawns when befor com cxe cj and many guilds could go as far as they wanted too but some just got bored and quit. I enjoy towers main reason why i play graal but really when you can lose the tower to 5 people since they can just block the door by horse,food, lag, chat blocking that is the point where towers are just plain out screwed up. there was reason why they made spawns in the flag room to make sure that didnt happen. Many people have taken towers from cxe but i always and my other leaders always fought back and took it back. Now we lose it we get it back in 1min. |
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08-09-2012
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24 |
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The Orator
Join Date: Sep 2011
Location: Yes
Posts: 3,307
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*elderly voice* You damn kids have it SO easy nowadays! Back in my day, we actually had to work hard to take Snowtown Fort in the cold and blizzard! And we didn't have no fancy schamncy railroads too, we had to walk!
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08-09-2012
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25 |
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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08-09-2012
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26 |
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Scrubs.
Join Date: Sep 2011
Location: I live in space
Posts: 2,272
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when we lost the tower i would always pk to bring my kills up now it is just take lose it take it back in a min. no point in the nerf when we can just get in a split sec which is why i dont like it. I truly love attacking towers when i have the right number we always try two. Today we took 3 towers and kept it for about half an hour.
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08-09-2012
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27 |
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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So you don't like the nerf because you like attacking towers. Right. |
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08-10-2012
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28 |
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Scrubs.
Join Date: Sep 2011
Location: I live in space
Posts: 2,272
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Clearly if i didnt like to attack towers i wouldnt of made a tower taken guild. We just worked our asses off to do 24/7 holds. To me the nerf just made it easier for hat monekys and top guilds to get their tower back. Before cj would lose castle a lot and people would hold it for hours and now if they lost it they will get it back in 2mins. |
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08-10-2012
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New at LAT
Join Date: Jul 2012
Location: Virginia
Posts: 302
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08-10-2012
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30 |
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The Overlord
Join Date: Jun 2012
Location: I have no idea
Posts: 1,240
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