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05-10-2012
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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The game had to be recoded from scratch. And I mean absolutely recoded. Minecraft is made in Java and of course, Java doesn't run Xbox. So the game had to be recoded to XNA. Not to mention currently Minecraft uses a seperate server/client foundation which wouldn't work with the Xbox. So the multiplayer aspect had to be completely reinvisioned and streamlined. Not to mention various other changes such as fixing the interface to better work with a controller and so on. Such a gap between the two versions was to be expected. The fact that they got as far as 1.6.6 is amazing, imo. Look at the mobile version, it's still stuck with pretty much ONLY creative mode... and the Android OS RUNS JAVA.
Ah, good ol' console gaming. Always feels better.
What? It DOES feature multiplayer, either 4 player splitscreen(isn't their problem you don't have an HDTV or 8 player online. It can't manage the multiplayer structure the PC version has because Xboxes can't handle that sort of workload. I also don't see how it's a scam as the multiplayer modes(1-8 players) were advertised. This does suck regardless. I hated it on the mobile system, too. I wish they could figure out a way to work it out. The problem again is that the 360's hardware probably just couldn't do all the crunching involved in generating chunks on the fly. Not to mention that world sizes can get quite large(they probably don't want people filling up their HDD's. Even a casually explored world can hit a few GBs.) Not surprising. Not even PC has actual mods, they're just "hacks" and not officially supported in any way. Chances are Microsoft approached them with the contract. Exclusive titles are nothing new. I addressed this above. I don't have the game, but these problems seem pretty obvious. Most of them are outside of anyones current control, and I feel people should let up. Now the mobile version of Minecraft SUCKS ASS. I wouldn't suggest it even for $6. It is WAY more behind than the 360 version, and the controls suck ass and the world is insanely small. The fact that this version was completely redone by scratch in insanely small portion of time compared to how long Minecraft was(and still is) in development I find amazing. Perhaps they will catch up and Minecraft itself will port over to the code base of the 360 version and we can finally move away from ****ing Java. This version may be lacking compared to the PC version, but it will probably catch up soon enough(way before the mobile version ever does ) and it's a GREAT way to expose Minecraft to an entirely different playerbase. There is an entirely different group of people out there who play consoles exclusively and never touched a game on the PC, so they'd probably never play Minecraft if it weren't for this version. Also this is a great way to get family/friends involved too without overwhelming them.
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05-10-2012
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The head of SKorpionz
Join Date: Apr 2012
Location: Graal ERA+ IPod
Posts: 158
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05-10-2012
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Registered User
Join Date: Sep 2011
Location: USA, south east PROUND TO NOT BE A REDNECK
Posts: 963
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My only complaint is. That the night is wayyy to dark. Was smooth lighting defaulted before or after 1.6? Also props to dusty for retaliating even better than i did. I am bummed at no mods but maybe a. Online petition for mod devs to be able to submit them as DLC to XBLAMC. Serriously enough people can make anything happen. And mc has a HUGEE fanbase. The mass effect ending was changed with 500,000 people? Couldnt take much to just alow mods? |
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05-11-2012
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Banned
Join Date: Sep 2011
Posts: 476
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05-11-2012
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Registered User
Join Date: Sep 2011
Location: USA, south east PROUND TO NOT BE A REDNECK
Posts: 963
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05-11-2012
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Banned
Join Date: Sep 2011
Posts: 476
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05-11-2012
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22 |
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Plays iClassic and iEra
Join Date: Apr 2012
Location: New York
Posts: 10
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Ohhhhh yes.Just today I found out it was out! I played the trial and; POOF I was absolutley in love. I'll bebuying it soon, aswell! ![]() I am so, so, so excited. And good-job to Notch, and the rest of the employes from starting as a small Indie game, onto becoming Microsoft-Owned game! ![]() THANKS, NOTCH!! |
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05-13-2012
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Continental Drift
Join Date: Dec 2011
Location: Alberta, Canada
Posts: 277
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So this game as pros and cons Everygame has that! The only problem i have with it is that you get killed to easily :/ and The lighting problem oh btw did anyone notice that if u get a bucket of water and you place it on a piece of land it will disapear :/ |
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05-13-2012
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Registered User
Join Date: Sep 2011
Location: USA, south east PROUND TO NOT BE A REDNECK
Posts: 963
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Thats a temp glitch. Also the nether is very glitchy. I recomend building your portal in a room or inside a cave.
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05-13-2012
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Old member
Join Date: Sep 2011
Location: Tennessee
Posts: 2,044
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Yeah spades I built my portal and when I stepped in I fell in the lava. -_-
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05-13-2012
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Registered User
Join Date: Sep 2011
Location: USA, south east PROUND TO NOT BE A REDNECK
Posts: 963
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05-14-2012
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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Lack of analog control for camera movement is embarrassing. For shame developers, for shame.
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05-14-2012
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Registered User
Join Date: Sep 2011
Location: USA, south east PROUND TO NOT BE A REDNECK
Posts: 963
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05-14-2012
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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It's a ****ing horrible oversight on the devs part. |
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05-14-2012
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Continental Drift
Join Date: Dec 2011
Location: Alberta, Canada
Posts: 277
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I find the control fine! I just played with my sensitivity a bit! |