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05-09-2012
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8 |
Registered User
Join Date: Jan 2012
Posts: 471
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I've already introduced a pet system to them and the idea was shot down, I wouldn't bother. The reason Xor will not talk to me is because I asked him if the pet system would be implemented with something useful. He basically blocked me from skype because of it. ![]() In my opinion, a pet system and a transformation system (which doesn't even let you use abilities while transformed) isn't the same. So I've created my own that still needs to be finished. ![]() http://forums.graalonline.com/forums...hp?t=134266177 |
05-10-2012
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12 |
Plays iClassic and iEra
Join Date: Apr 2012
Location: New York
Posts: 10
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Yes. Yes. Yes. Yes. You should be able to make your very own furniture, not only pets. Beds, chairs, tables, "desks", etc. It would be amaizng if players had a chance to, also, customize their furniture, rather than only heads/bodies/shields/*swords. Also, I was having the idea that in Doodle's Pet Shop, in Onnet Town, should have a baby furniture-pet that crawls around your house! ![]() |
05-10-2012
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14 |
Registered User
Join Date: Jan 2012
Posts: 471
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I must admit I didn't actually read your post. Basically what you are asking is anyone can upload a pet. There would have to be a system to use personality. There would have to be a system for breeding. There would have to be a system for affection. There would have to be a system for actions and mood. Every-time a pet breeds a new pet would have to be graphically created... Basically, hypothetically, every two hours, per person, a new pet should be graphically created because that is when they can theoretically be bred. So lets say 100/1000 people have a pet, in a day 12 new pets per 100 people would have to be created. That is 1200 pets a day. (Since a player creates his own pet, the possibilities of breeds are endless.) That is, for 100 people, 438,000 pets per year. Each pet having lets see.. By the minimum. 1 sprite for idle 2 sprites for walk 2 sprites for sleep (getting up / down and sleeping) 2 sprites for drinking (head in the middle, then down) 2 sprites for bathing (transition between two for bathing?) 3 sprites for breeding (woohoo is complicated) 1 sprite for yawning 2 sprites for gralat getting (open mouth slightly, open mouth fully and fire) That is 15 sprites, which all need four directions. 60 sprites per pet so far... A sprite is an image. I'm honestly not so sure, assuming only 100 people will have pets per year, that a graphics team member would want to create 26,280,000 sprites per year. And I would feel like the systems needed for it would be a waste of time also.. But more possible then the original creating a pet and breeding idea. However, I'm pretty sure more than 100 people will want a pet... I hope these statistics give you an idea why this pet system thought should not be created... I may think a pet system would be an amazing idea, but I also know what is possible and isn't. :x |
05-10-2012
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15 |
Registered User
Join Date: Sep 2011
Location: Germany
Posts: 6,122
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You wouldnt have to create a gani/sprite for each pet. You would need just some sprites (for a basic system using differnt looks) and the gani could use either params or attributes which would require only one gani of each move. Off server: I have been working on a pet system with snk on iEra which should get pretty much funny. You might have seen me running around with one though. We are planning more things to do with it. |