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07-04-2016
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Registered User
Join Date: Apr 2014
Location: Fight Club
Posts: 226
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@Hugop first of all we need a reason to do missions, a part from farming money or materials, like the levels mean you get certain things or whatever.
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07-04-2016
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32 |
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Banned
Join Date: Aug 2013
Posts: 804
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07-04-2016
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33 |
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PigParty🐷
Join Date: Apr 2013
Location: PigPen
Posts: 2,913
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07-04-2016
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34 |
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Banned
Join Date: Aug 2013
Posts: 804
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07-04-2016
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35 |
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Registered User
Join Date: Apr 2014
Location: Fight Club
Posts: 226
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07-04-2016
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36 |
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PigParty🐷
Join Date: Apr 2013
Location: PigPen
Posts: 2,913
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07-04-2016
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37 |
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TheRealSKT
Join Date: Aug 2014
Location: Skybase.
Posts: 789
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I agree with Pig. Making a "level 15" room kind of puts us in a hole where we can't progress the missions... Besides, level 16 IS scripted in. What was it before? Level 10? I remember everyone was like a set level for a long time and Hero +1'd everyone. Did he get special treatment? No. Because eventually, the jump was so minimal(like I think I had to do two missions to get that new level lol...). Making prizes for a set level would gridlock us. Instead there should maybe be like a system where having levels makes sense(like you can only buy x weapon if you're x level/getting zc boosts/new level) |
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07-04-2016
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PigParty🐷
Join Date: Apr 2013
Location: PigPen
Posts: 2,913
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07-04-2016
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39 |
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TheRealSKT
Join Date: Aug 2014
Location: Skybase.
Posts: 789
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07-04-2016
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40 |
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PigParty🐷
Join Date: Apr 2013
Location: PigPen
Posts: 2,913
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07-06-2016
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41 | |
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Graphical God
Join Date: Mar 2016
Location: Not under your bed
Posts: 120
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07-08-2016
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42 |
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Krawwd
Join Date: Jul 2013
Posts: 24
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So if there was a sufficient reason for doing missions then we could have more levels? I'm thinking of this suggestion from a role-play perspective, in that the missions room has a set of NPCs working on computers and doing stuff that looks like they are in a FOB (forward operating base) and the commander is at his desk where you can select missions from. They are looking for help from any zonians that area able to complete their missions where they give the usual gralats and zc rewards. However when you gain a specific amount of reputation with them, then you will receive a special mission that is really difficult and in you fail then you lose some reputation and will need to build it up again to get the special mission again. These special missions could give weapon or hat rewards as they are very rare occurring missions and would maybe require being a higher level to complete. The missions need to be more varied rather than just destroying power plants and saving rebels. There could be ones like you parachute behind enemy lines and need to find intel in one of the bunkers and then kill three of the commander's lieutenants before you can then kill the commander himself to obtain his weapon. That could be an idea for a special mission. That is just something I thought up on the spot, but given more time I'd probably have something very detailed and fun. |
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07-10-2016
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43 | |
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Graphical God
Join Date: Mar 2016
Location: Not under your bed
Posts: 120
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The current level really sucks |
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07-10-2016
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44 |
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PigParty🐷
Join Date: Apr 2013
Location: PigPen
Posts: 2,913
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Pff I never got my mission idea sent back to me yet.
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