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02-02-2016
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Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
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Day-Night system coming soon?
A while back Rufus brought up the concept of adding a day-night system, plus we have had some teasers for it's implementation. But Dusty I believe brought up the problem of properly simulating darkness. That problem, as indicated by the railroads, is now no longer something in the way. The lantern properly illuminates the dark caves of the railroad system, meaning that we might be getting night-time very soon!
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02-02-2016
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Terra Branford
Join Date: Apr 2013
Location: Next to you
Posts: 3,284
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Pls don't give me false hope
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02-02-2016
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Dr. Professor Moderator
Join Date: Jun 2015
Location: I’m always located somewhere
Posts: 1,205
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Wait, we've been able to make things darker for quite awhile now(see deadwood). So, won't think it's ever any closer unless they actually say so.
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02-02-2016
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Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
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02-02-2016
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Reformed
Join Date: Jan 2012
Posts: 1,812
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Would it really change anything? Night-day transition would be pointless if there aren't special events that go on during both parts of the day. |
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02-02-2016
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The muffin man
Join Date: Sep 2011
Location: Burger Refuge
Posts: 2,262
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02-03-2016
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Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
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02-03-2016
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Amateur Programmer
Join Date: Jan 2013
Location: Illinois
Posts: 683
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Even if a day-night cycle doesnt have special events, I would still find it pretty nice.
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02-03-2016
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Graalian
Join Date: Sep 2011
Location: On the Internet.
Posts: 719
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02-03-2016
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Registered User
Join Date: Oct 2015
Posts: 921
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Special events would be cool, like maybe different npcs come out at night or something like hide and seek in the dark. However, even without special events, I think it'd be fun to just run around in the dark with a lantern lol (sorry I know a ton of people have replied to this already) |
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02-03-2016
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Reformed
Join Date: Jan 2012
Posts: 1,812
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Cinematic 30FPS, right. Got it. Until Graal gets VR support you can piss right the f*** off with your immrshun ( ͡° ͜ʖ ͡°)>⌐■-■ (⌐ ͡■ ͜ʖ ͡■)
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02-03-2016
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Dr. Professor Moderator
Join Date: Jun 2015
Location: I’m always located somewhere
Posts: 1,205
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Would this follow an actual clock or would it go rapidly such as the time in say, minecraft? You could also have bugs come out at certain times, bug(get it) that would greatly disadvantage certain regions on a real time. I would also really like some morning and evening light settings. Like the orange glow of the evening would really just appeal to me. And the shadows of the morning, pretty fun. You could also have certain shops open at different times. At night you could have baddies roaming the map(though that would probably cause a lot of lag, with all the excess spawning.) Not to say any of these are good ideas, was just trying to list some things that you possibly could do. Not all the ideas apply to both day-night cycles(as in minecraft variation or actual variation. |
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02-03-2016
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Elder ✔️
Join Date: Oct 2012
Posts: 2,286
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I would love a night cycle, only if what types of bugs came out/ left alternated, same thing with baddies. Something else that would make this worth implementing would be at night baddies could enter non-pk areas and attack players. Or even just all non-pk areas are switched to pk. Or even something such as certain shops/ buildings open exclusively at night, and more loot buyers could come out of the wood work or become available to trade with. |
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02-03-2016
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Graalian
Join Date: Sep 2011
Location: On the Internet.
Posts: 719
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Déjà vu |
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02-03-2016
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Banned
Join Date: Nov 2011
Location: Germany
Posts: 533
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Delteria has a night and day cycle, and I enjoy it alot. It works with things like lamps which are only turned on at night, etc. Makes the game feel more alive ^_^
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