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			01-31-2012
			
			
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| Dark Desert Fox Join Date: Sep 2011 Location: United States, Ohio 
				Posts: 5,720
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			01-31-2012
			
			
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| Graal's Chuck Norris Join Date: Sep 2011 Location: Vic, Australia 
				Posts: 204
				 | Its pretty obvious why they care about them =_=
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			01-31-2012
			
			
		 | 33 | 
| Registered User Join Date: Dec 2011 
				Posts: 483
				 | already explained.  go read.
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			01-31-2012
			
			
		 | 34 | 
| Dark Desert Fox Join Date: Sep 2011 Location: United States, Ohio 
				Posts: 5,720
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			02-03-2012
			
			
		 | 35 | 
| don't call it a comeback Join Date: Sep 2011 
				Posts: 8,268
				 | Since when was there set rules for Graal? I guess there's those unspoken rules that usually apply to every game, but when I downloaded Graal, I didn't agree to a TOS.
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			02-03-2012
			
			
		 | 36 | 
| Retired Join Date: Aug 2011 Location: Louisiana 
				Posts: 569
				 | I have an interesting viewpoint on this whole scenario. I know that iClassic was originally a photo-copy of the Graalonline Classic PC server. I also know that work is made on a "second GMAP" before being applied to the public one. So instead of putting ugly trees and warps everywhere, why not just resize the GMAP overall? Instead of having about 400 "levels" of ocean, just have water between the main landish area and balamb, then close the whole area off with mountain? | 
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			02-03-2012
			
			
		 | 37 | 
| User Registered Join Date: Sep 2011 Location: Las Vegas 
				Posts: 4,626
				 | maybe because Classic doesnt want to have a reputation for being a server full of glitchers? stupid question, smart ass you're argument is ******ed | 
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			02-03-2012
			
			
		 | 38 | |
| Dark Desert Fox Join Date: Sep 2011 Location: United States, Ohio 
				Posts: 5,720
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			02-03-2012
			
			
		 | 39 | 
| :) Join Date: Sep 2011 Location: no. 
				Posts: 10,309
				 | Hmm I wonder why staff doesn't want people to break the rules they've laid out... Let's make a scenario... *Player A joins* so he's walking along, just completed tutorial and he sees some people off map! He asks "h0w u d0". They say "MAGICCALLLL SWAGGGGGG!" Player A begs them but they refuse, he goes into depression, two hours later he kills himself... See what glitching does!!!! IT KILLS PEOPLE!!!! Nuff sed | 
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			02-03-2012
			
			
		 | 40 | 
| Registered User Join Date: Sep 2011 
				Posts: 129
				 | Thats not an extreme enough example
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			02-03-2012
			
			
		 | 41 | 
| Love to all Join Date: Sep 2011 Location: Canada 
				Posts: 1,406
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			02-03-2012
			
			
		 | 42 | 
| Dark Desert Fox Join Date: Sep 2011 Location: United States, Ohio 
				Posts: 5,720
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			02-03-2012
			
			
		 | 43 | 
| Love to all Join Date: Sep 2011 Location: Canada 
				Posts: 1,406
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			02-03-2012
			
			
		 | 44 | 
| Registered User Join Date: Dec 2011 
				Posts: 483
				 | OR!  the staff could concentrate on creating actual content.   if you dont wanna go back and read all my posts then fine. heres what im saying: the staff are spending tons of time trying to stop people from doing something which has no effect on the players or the game itself. why are they spending so much time trying to do so, instead of making actual content which the game desperately needs? im not saying the staff shouldnt care. of course the massive GP squad should still be trying to find any off map people and jailing them because theyre breaking the rules. and on multiple accounts players should be banned. get it? | 
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			02-03-2012
			
			
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| don't call it a comeback Join Date: Sep 2011 
				Posts: 8,268
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