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09-02-2011
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Retired
Join Date: Aug 2011
Location: Louisiana
Posts: 569
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TRADE!
The iClassic economy is surrounded by minerals appearing from grass. I'm no scientist but that doesn't sound right... iClassic needs to have an economy like Unholy Nation; hats, gralats, and event coins. But in order for that to happen we need to be able to trade. If someone gets scammed, oh well. The world doesn't halt for idiots.
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09-02-2011
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Registered User
Join Date: Sep 2011
Posts: 276
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The trade should be more like zodiacs, there's a menu box and each player puts what they offer and press ready and trades the items, this can prevent scams
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09-02-2011
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Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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hmmm, that would be good, unfortunatly that would make it so players could use udidfaker, come as a newplayer on a different idevice, complete the tutorial and get the gralats, then trade it all over to their main acount on another idevice. they could do it over and over, and it would be rather hard to fix.
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09-02-2011
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Registered User
Join Date: Sep 2011
Location: England
Posts: 82
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09-02-2011
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Retired
Join Date: Aug 2011
Location: Louisiana
Posts: 569
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09-02-2011
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Registered User
Join Date: Sep 2011
Posts: 276
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09-02-2011
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Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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no matter what people would scam, just dont be a idiot. dont give someone who calms to be staff money, if they were staff they would get the new items anyway, they wouldnt need gralats, plus they could farm easily with paladin bombs.
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09-02-2011
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Registered User
Join Date: Sep 2011
Posts: 919
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09-02-2011
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toasty
Join Date: Sep 2011
Location: california
Posts: 23
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trading hats especially just wouldn't be right. especially 1k hats or gst hats, where effort was actually put into obtaining them, and then somebody gives it to a noob for money and its not special anymore.
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09-02-2011
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Custom User Title
Join Date: Sep 2011
Location: Australia
Posts: 2,534
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I like the zodiac trade system and to prevent scamming it could show some info about the item like where and how it was obtained or the price it was bought... Edit- or each item gets a rarity rating. |
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09-02-2011
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Registered User
Join Date: Sep 2011
Location: Germany
Posts: 6,122
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The only problem I see in this is with the Guild Hats. But they can have a lock which is easy to script. I think with the rarity rating it got no use. If players get spammed too bad. If someone plays RunesCape (kind of quitted it) than you might know the trading system there. People send in the stuff they want to trade and than both have to press accept. After that a window will appear asking again if you are sure and it lists the items you will give and the items you will get. |
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09-02-2011
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Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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and of course a setting to turn off trade invites
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09-02-2011
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the KattMan
Join Date: Sep 2011
Location: United States
Posts: 4,204
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I'm positive that they could easily make this if they wanted to, but I don't really see how it would help their sales. Money's useless except to purchase things from them, and creating an economy would give it more use and cause less people to buy gralat packs. Which yeah, this would be fantastic and I really want it too, but that's why they aren't doing it. |
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09-03-2011
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Registered User
Join Date: Sep 2011
Posts: 276
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Are you even getting paid Matt.
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09-03-2011
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Registered User
Join Date: Sep 2011
Location: Germany
Posts: 6,122
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