I want to let you be wrong. But you've hit my soft spot.
There are only two problems with towers. The respawn zone of Swamp/Babord Tower and the screen shake at Destiny Tower. Small corridors and choke points are useful, otherwise taking towers would be too easy. If a guild is positioning themselves properly, every tower should be an absolute nightmare to get through the halls with a full hp bar. Why would a tower full of killers be designed to let people easily walk to the flag?
The one-man-army play style a lot of PKers enjoy is a skill. Even the most skilled at it can't always make it up there. It does really well when a guild is not properly defending a tower (entire roster sitting in the flag room) and it does poorly when they are.
Once you reach the second area, you need to traverse through spikes. Again, if there are defenders here as well, you WILL take damage. The spikes don't help, and you'll get hit 50% of the time. I know they're part of the tower's identity, but this is a poor design.
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Spikes are what I would call "anti-noob" traps. When you learn the patterns of the spikes, they're easy to dodge. Regardless of defenders, I should be able to get through this room getting hit by a spike once every five deaths. They aren't hard to dodge.
Once you actually reach the flag room, assuming you have 0.5 HP left, you're dead. This flag room is so small that any number of players exceeding 20 makes freedom of movement impossible, and that's just poor design. Countering opponents only gets you hit somewhere else, and that's frustrating.
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Yes, entering a flag room with 0.5 HP is a death sentence. Do you expect them to not hit you? Try making your way up with more HP.
•Get rid of the small stairways: All they do is slow momentum. One or two defenders can easily stop a bigger group, and all they have to do is sit there and spam their sword...
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Just use your blink to walk up the stairs. I don't know why people complain about this. It isn't hard.
The only improvement that can be made for you is for players to stop whining about getting PKed outside the city. I think you would have a much better time PKing in the Overworld, but unfortunately you may not see that come back anytime soon.