Using Facebook Gameroom doesn't even work. Getting a "The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings."
Playing normally in a browser (both Chrome & Firefox) works fine though.
|
Just tried it and I got the same thing. Seems like an issue on Gameroom's since it works on everything else.