A base to build on still needed to be established, which i did pretty well without making things too different, only special guns had a unique perk to it. I wanted to set a standard on how the guns should be, to where it would be understood and followed by any future gun admins, kinda like guidelines on how to maintain a certain balance thats proven to work. Even with the ridiculous amount of restrictions and limts to powers, i was able to start getting the plan on the right track but then i got removed, but i still have the plan down. Then i wanted to see what all i could possibly do with the guns, like how unique I could possibly make something. I brought dual firing modes to zone as a start lol. New guns shouldn't be cosmetic only, they can bring in some pretty insane ideas when done right, like some of the ideas i had for basing and missions could only be pulled off if i could perfect the gun plans i had in mind, so that can mean new content just from one idea. I see the potential zone has and would like to see it finally achieve that