Currently I see a lot of players grinding in baddy spots but they don’t really share many kills and completely dominate larger spawn areas (volcano, lower bandit caves, central rebel cave, ect)
Is it possible to add a feature that maybe warps players who die too many times in one area? I see a lot of people grinding till death without any care for sharing and I mean all day long... they don’t even take lunch breaks sometimes :/
Every 5th death you get warped? I’m just wondering what the communities thoughts are on this