Yeah... Better tweak the conveyors back so that they move everything like it did initially...
Also, by removing the ability to give money back and forth within houses, the game just got less social. Thousands of players interact with others through games and mini events with the objective of giving that money they've farmed up in their house away at the end.
Hope this is temporary or a precursor to an open trade system... Otherwise the community just took another huuuuge hit.
Systematic removal of the ability to make money over the last 2 years is kind of violating the trust players have in the administration here. Raising prices is fine. Killing gameplay features without replacing them with equivalent or better ones... It will gut the long term player community.
After thought...
I just dropped 99 bombs in house and spawned 3 gralat. That's pretty much suicide for your free to play community.