We already know that game lag and instability isn't a problem with the server. It is a software problem.
It's a software/programming/scripting problem not a hardware problem. The hardware is top of the line from what I've seen.
|
The Delteria iOS Beta is currently using Unity and runs the game at 30fps. I've played it and I was very impressed with how smooth everything felt.
So how much longer do we have to wait to get a non-flash version of the game?
1. There is a new client in development, Unity-based.
2. There is a iOS 10 client coming soon.
Are they the same client ¯\_(ツ)_/¯
|
As it stands I can hardly play the game. No matter the browser, I cannot maintain a stable 20fps. Yet I can boot up any game in my steam library and run it at 1080p 60fps. I can even play other flash games in my browser at higher and more stable frame rates than Graal.
Where's Unity at?