I think the stones laying around is pretty self-explanatory enough, we figured it out right away you just have to make sure not to 'throw', but place them inside the holes. With a party of three lvl 10's, we managed to get to the last stone, but the second wave of archers is pretty brutal. Lots of trial and error and definitely not a quest for lvl 10's without armor lol. Think we would've been better with 2 mages because the archers stay grouped together.
Still have to reserve my thoughts on this dungeon since we haven't finished it, but i really like it so far it's definitely challenging. which is good! would've liked to play it again without the npc's walking through the walls in the first S-shaped corridor. The first set of three spikes in that same section could be tweaked to have the spikes retracted all the way before coming out, or slightly more concealed similar to the small ones, as it looks a little odd to walk through them halfway up.
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I disagree with you.
When we were doing this dungeon, the party, was composed, for most peole,
by players who had already played Graal games (So they have already knowledge and intuitions about of to do things in graal games.)
Don't get me wrong, I do not saying that this dungeon
was too diffucult, Im here just to
improve game experience for beginners.
(
I knew since the beginning, that we would never finish this dungeon being that weak. It was already hard with four person level 25, full equiped, before Beta)
Im here referring to
neophytes without any experience of graal games —
starting this game from zero. Thereby, all my comments here
trying to prevent what mostly games nowadays have tendencies to do —
let the new players without any guidance. So there must be "some tips" (like an NPC or help screen) for news players to better introduce them into this new world.
(I think personnaly that Delteria have a great potential to attract alot of new players who never played Graal games before.)
In fact, I was watching you (
without any interventions from my part) just to see how long would you take to understand the mecanics of this rooms.
(You have taken
45 mins-1h10 to understand theses mecanics.):
-
Put the rock in the water — very fast, 1 mins because most of the (old) players knew what to do because of their Graal intuitions, by extension — their experience. In that fact, think now a person who had never played this game,
how long he would take realize that? (including a party)
-
Dont be near to the traps ( the one firing arrows)
to let the holder stone put this one in the waterfall —
after : 20-30 mins ( I told you finally to how to do it)
-
Be ready next to the archers to kill them before they destroy the stone in the waterfall —
after : 30mins-40mins (I've also told you that after 30 mins.)
But as you stated we were too weak to get rid of the monsters.
(By the way, sorry if I do mistakes, english isn't my native language)