Imo, iZone's been on a bad path since Stefan left Graal and Tashkin and PD* retired. After that management class was gone, there was no real push for any projects and updates of any worth, and to be honest, even under Tashkin there was a bit of a muzzle on any real improvements. It's what lead to the leaving of quite a few Developers.
Graal as a whole is more inclined to release items and quick money-grabs, rather than actually improve the base gameplay. Which is utterly idiotic since you'd think you'd optimize your revenue by actually providing a game worth playing lmao.