It was on the java(PC) version and I think we were on minecraft version 1.12 although I'm not too sure as it has been a while.
The server was basically just survival but we only had a limited area of a few chunks where we could go and if we reached certain milestones the owner would increase the playable area (I think this was however done because the server wasn't powerful enough to allow free roaming as it can require quite some power and I personally disliked how little there was to do because of that)
Other than that we just built our own houses, made some roads and ended up with a small town. Everyone was pretty nice and helpful to each other.
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Nah, if I remember right, it's because we wanted players to build near each other. A problem with some of the older Graalians servers is that people would hop on, spread way out, and everyone would be miles apart. It didn't feel like a "community server", especially when you could walk around for hours and not find anyone else. I guess the border did feel restrictive, but I'm not sure how you'd go about incentivizing people to actually build near each other and not have the problem of everyone spreading out again.
Would be all for another server again sometime, if somehow we could ever get that working again. It's just that people always seem to lose interest in the server after a week, and then leave. Been a huge problem ever since like 1.5.