I am not sure that we have enough players to support 6 factions right now. We could possibly start out with 4 factions. This would keep the teams fairly even.
My questions our should we make players choose a faction and they have to stay on that faction permanently. This could be bad in my opinion in-case friends change or they were forced to join this faction due to another one already having to many players.
Should we make it so they have to pay to leave their faction on join another one. (I support this obviously) We would want to make it a decent amount because we don't want players switching factions constantly.
I think if we go the second route that items from the previous faction should obviously be removed from the player. Don't need non-faction members using another factions weapons.
We need to get a list of possible ideas for doing this system. What exactly should each faction do? Where should they do their task? Should the factions level up? Should the player in the faction game levels within the faction? Etc.
How can we get players to actually participate in this? A lot of players go out an do their own thing. If we were to have factions we would need to make sure that this is actually being used. So this is a very important thing to discuss. Answers like oh don't worry they will do it are not enough.
If you want me to take this seriously then you all will need to as well. Otherwise I will not waste my time nor my staffs time even thinking about this system. So start discussing and keep this thread on topic and clean of arguments and vulgar language. It will not be tolerated and will be seen as not taking any of this seriously. Think about it and discuss. I will watch this thread.
tl;dr: Read it anyway you need to.
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Squads will not be removed.