08-10-2018
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60
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Registered User
Join Date: Dec 2016
Location: Uk/london
Posts: 851
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^ ^ ^ ^ ^ I have the same problem.
In addition, here is my feedback for phase 1: - The leader should be able to create new ranks for the guild and create a name for the rank then specify what type of powers the players with that specific rank should have.
- I believe the kick power needs some changes. In the old guild system people used to kick leads who are supposed to be equivalent to their rank in the guild or even higher. Therefore, I suggest the NGS to have this feature where it doesn't allow a player with kick power to kick other players who has equivalent powers to him or higher.
- There shouldn't be just kick and recruit power when creating the ranks, the following powers should be available in addition to the current ones: Changing guild information including guild news, language, interests etc. The power to promote and demote players using ranks but, if someone has a higher or equal rank then that player won't be able to promote/demote him. The power to create ranks however, the ranks creator can only specify the powers for the rank that he already have. For example if the rank creator don't have the power to change guild information then he can't add the power "change guild information" to that rank. The power to change the recruitment method wither by invites, application, both or non. I'm not sure what other new things will be added in the future phases so I can't really suggest other powers. However, I believe requesting/accepting allies is something only the leader is capable of doing.
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