Just tried it and I got the same thing. Seems like an issue on Gameroom's since it works on everything else.
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Yep, for anyone getting that error ("The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings") - you need to use Firefox or Chrome (or possibly any other 64 bit browser - this issue seems to be with 32 bit browsers.)