Like I said, I think the value range was pretty epic. Sure sometimes you'd get like 10 gralats... but when you got 30? You'd feel like a balla baller. I did like our old range... I don't remember exactly what it was but I remember 17, 11, 9, and 30 being prominent numbers. I think it wasn't just a direct slider range, but like a chance of x/100 for each to get a value.
(Lel, did we not steal this new fishing system though? classic had something similar I believe for a bit and Old Wests system of just sitting there for a lure is pretty similar too... while it's not as obvious as a rip, it still isn't really original...)
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We had a range? As far as I can recall, it has only been that you will get 11 gralats for each ship repair. Did I miss something?
And yeah, I agree with you. Our fishing system isn't original, per se, but I don't think it's a direct rip-off of something else. Our old system was directly influenced by UN's fishing system.
I feel like it should pay based on how fast you accomplish the repair
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That's a good idea. What would be the minimum and maximum?