It was just a quick fix for boosting where you would get a friend to go into the water and walk into your sword while you spam it. Get really fast kills.
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I know they had boosting alarms for people that did that in their house. I hope that wasn’t the reason why they added this feature. If it was an issue in the world map they could just disable pk in stairs that lead to water
Posted by kush420swagYOLO
Idk Exactly how the system works but when there’s a mob kills become disabled so the mob ends up dispersing. I’ve noticed this happening under taylorrichaards where pk mobs tend to form they only end up lasting a few minutes before kills stop counting.
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Yeah I saw the same thing a couple weeks ago when I did a lil bit of pkng
I agree that it should stay like that in the open world, but wouldn’t mind if they removed it from towers
No, that was a complete different fix. They made it so if there is a certain amount of players pking (more than 20 or something) in one area, all the kills wouldn’t count.
This system is to unable boosting but its going wrong
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Like real boosting? I don’t consider mob pkng boosting, just a cheap way to get easy kills.
It would be nice if the staff would post fixes/changes that are done to the server and why, so players could give feedback on how it affects the actual game play. Similar to the thread Dust made