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I think people dislike it because some lone wolves don't like to be attached to a guild.
In my opinion some sort of kills limit would work better than hours, it's much harder to get 100 hours than it is to get 200/300 kills. Players with lower kills could still enter through a guild tag though. They could just create a guild as well if worse comes to worst.
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Where do you get those kills? Either outside or in different towers.
If we would add a PK limit to every tower to avoid hackers it would end up meaning everyone would have to PK outside before being able to PK in a tower, that's why I think a hour limit would be the best since there's also no way to boost your hours but to idle for that amount of time, which I doubt random but dedicated hackers will do.