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swamp tower suffers the same result as mod tower not sure how you don’t see that but I don’t really blame you since you never pk’ed or tower. The old deadwood tower used to have the exact same problem till they updated it. Yet, it’s not perfect in-terms of its design. So 4-lom and Goat logic is to leave mod tower and let those players lag block. Also, I don’t see how mod tower has a good design because no guild managed to complete a 1k hours there? This shows how poor the design is not how good it is .
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I’m pretty sure that’s not what 4-loom is saying and all I did was pointed out that MoD PKrs complain too much. They make us real PKrs look bad.
As for the design thing. I guess it’s just a matter of opinion and what you consider the purpose of a tower. Do we agree to disagree?
I swear some people just don't read or comprehend what others write.
Read it again, see if there's something I said you don't understand, ask questions if you need to, and DON'T TRY TO PUT YOUR WORDS IN MY MOUTH!  Easy, right?
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Judging by the fact that he posted after this post without quoting it I say you were right on the dot.
#JumpingOnThe4-loomBandwagon
@crono
U still have me on the ignored list? Somebody quote this
I have to disagree for the sole purpose that it keeps real noobs from exploring the server. I understand why some things need to be identified to keep players from cheating like getting slimes back in the day and transferring them to main accounts.
Damn it there goes QesGOAT with more history lessons @zetelectic