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You mean like some sort of system to give points to guild member based on towering?
Why not make it register each hit per capture of the flag and distribute 1 point per sword slash to each player contributing? You could scale reward values as the system was worked out, but it would limit the amount each player could get and encourage risky doubling maneuvers, which makes the towering intense and fun (not just camping).
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Or just do it base off how long the tower is being held for, then you gain Honor Points which can be exchange for tower rewards.
Make cool tower rewards people would actually wanna wear, mounts,hats,accessories.
There's so many chances classic can take and route on getting their players back. There was a time classic had 6k-7k players almost daily fun af. Pking was such a great concept at that moment of time.
You could gain 3k-4k pks a day because of all the guilds trying to get hours and get known.
Now towering is just saving up hours for the new guild system. Which is bad on Classic because now all those guilds that kept towering they gonna have to reward a bunch of them at once when the new guild system comes out so it's gonna be a mess.