The whole idea behind armor shaders being consumables is just mind-boggling to me.
Like how ****ing desperate is Activision to make ****ing cosmetics a pain in the ass to grind for. Also its hilarious seeing the Destiny fanboys try to defend this sort of scummy practice. Look at literally any other RPG *COUGH* Warframe *COUGH*. They got shaders that do require a premium currency (which you can earn in-game without spending money) and AREN'T ONE USE ONLY.
Gameplay wise, pretty much nothing has changed from the original Destiny besides a couple new abilites, weapon types and some other redundant ****. Also looks like bosses are still just as bullet-spongy but if you at least get good loot from them, then I guess thats a plus.
PVP was also one of my favorite things about Destiny 1 but the inclusion of new weapon types just totally ****s with the balance. Like what ever are the point of ARs when SMGs will outclass them at pretty much any range? Also why **** are snipers a heavy weapon type?? Like I bet 90% of the playerbase can't snipe for **** so why make it even harder to snipe? I can get easy weapons like shotguns and fusion rifles being heavy but sniper rifles actually take some level of skill to use.
Activision and Bungie has been very quiet about the DLC lineup as well which is pretty sketchy seeing how they pretty much ****ed over everyone who just bought the vanilla game back in Destiny 1.
I guess the only decent thing I can say about this game is that its now on PC.
But that doesn't matter to me at all because I'm ****in done with Activision and Bungie.